User talk:GS4ALASTIR/Between a rock and a Bard place: Difference between revisions
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!'''Duration''' |
!'''Duration''' |
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!'''Spell Details:''' |
!'''Spell Details:''' |
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!'''Lore Benefits:''' |
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| 1208 |
| 1208 |
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| 1200 + 60s/rank of [[Minor Mental]] |
| 1200 + 60s/rank of [[Minor Mental]] |
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| +20 mTD + 1 per 2 ranks of [[Minor Mental]] up to +40 mTD. |
| +20 mTD + 1 per 2 ranks of [[Minor Mental]] up to +40 mTD. |
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| At 20 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], the spell may be EVOKE'd for a mass version for 20 mana. |
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Revision as of 15:49, 8 April 2023
- This is my attempt to combine the currently pinned proposal with the previous Minor Mental proposal
- Current: https://docs.google.com/document/d/1i0wcL8-_14v7Tzd15BPmlW0aomfSkfotoa0tXtNgk4Q/edit?usp=sharing
- Mental: https://docs.google.com/document/d/17mOfhrbfK1kz_CSwFYN23ka-Pur6fmsYnwlUocG47UE/edit?usp=sharing
Changelog:
Bard Spell Lists:
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Combat Instruments:
- New weapon type that functions nearly identical to a runestaff. (9/21/21)
- Usable only by Bards.
- Can be played like a musical instrument.
- Trading also counts for magical ranks when determining runestaff defense to make up for their lower skill cap compared to pures.
- Parry messaging is more magical, such as the Bard summons musical notes from the instrument that distract away the blow.
- Runestaff Conversions (9/21/21)
- Any two-handed instrument can be used as a combat instrument once converted to the new base. Any combat properties that work on runestaves would also work on combat instruments.
- A few of the spells of war in the Bard Base work with combat instruments.
- Bards will be able to put a runestaff and an existing instrument into a converter container and it would take the combat properties of the runestaff and apply them to the instrument.
- Note that there will be a lot of restrictions on this converter to not inadvertently break items, so we will run a few conversion merchants within the month after release of these updates.
Sonic Armaments:
- Sonic BOWS may now be created. (9/21/21)
- Sonic AMMO may now be created. (8/15/22)
- Sonic 2WEAPON may now be created. (8/15/22)
- Sonic armaments (1009) will be able to take upgrades from other services. (8/15/22)
- Sonic armaments refers to a weapon, shield and armor.
- This includes:
- Weighting, Padding, and Sighting
- Enchant (925)
- Ensorcell (735)
- Sanctify (330)
- Creature Bane
- Temporary upgrades such as Bless (304).
- Properties and services on sonic armaments are shared between all types +within a weapon group (falchion < longsword, etc). (9/21/21)
- Tuning Forks may be consumed to apply the full bonus to the weapon, or may be kept separate as a prop to function as they do today.
- Sonic Gear is capped at +50 from all sources the same as any other gear.
- This change means that Bards will be subject to the damage resistance penalty from undead, but will be able to bless or sanctify their gear like any other to avoid this penalty.
- Finally, Sonic Armaments are immune to dispel attempts and song renewal failure checks.
Spell Song Mechanics:
- Songs do not have an initial mana cost and will only reduce your maximum available mana. (8/15/22)
- Bards will no longer manually use the renewal system and renewing songs no longer cost mana. (8/15/22)
- Instead, any spell with a duration of “song” has an indefinite duration similar to focus songs Mind Over Body (1213) and Focus Barrier (1216), but without the mutual exclusion component.
- These spells include: Etude of Certainty (1006), Kai's Anthem (1007), Sonic Armaments (1009), Song of Valor (1010), Crescendo (1014), Melody of Mirrors (1019), Song of Tonis (1035).
- All spells with the duration of “song” cost maximum mana at a rate of ROUNDUP(Spell Level / 5)).
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- Songs will continue to have an automatic renewal, using the current formula of:
- 120 seconds
- +4 per level (1-25)(100)
- +3 per level (26-50)(75)
- +2 per level (51-75)(50)
- +1 per level (76-100)(25)
- + Influence Bonus * 3
- + ML:Telepathy ranks * 2
- At Level 100: 370 + (Influence Bonus * 3) + (ML:Telepathy ranks * 2)
- If the Bard is unable to concentrate the songs can still fail to renew. (Status: Silenced/Sleep/Stunned) (8/15/22)
- Bards have a chance to resist renewal failure (while incapacitated) at a baseline percentage equal to their Discipline Bonus.
- ML:Telepathy also increases the chance songs are maintained through being incapacitated at a rate of 1% per rank.
- Sonic Armaments are not subject to the renewal failure.
- Every renewal period has a chance to produce ambient messaging to the room about the Bard singing a medley. (8/15/22)
- There will be several flavors the Bard can choose from which are available in the RENEW verb.
- There is also a customized song renewal messaging available via service.
Spell Hindrance:
- Spell Hindrance would apply to the Bard spell circle as it does to other spell circles. Spell hindrance will be reduced for ASGs 12-16 to mitigate this change. Sonic Armaments (1009) will reduce spell hindrance further for every 25 ranks of ML:Manipulation. (8/15/22)
Name | ASG | Current | Proposed |
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Brigandine Armor | 12 | 7 | 4 |
Chain Mail | 13 | 8 | 4 |
Double Chain | 14 | 8 | 5 |
Augmented Chain | 15 | 8 | 5 |
Chain Hauberk | 16 | 15 | 6 |
- We will also offer AsG changes (within the same AG) for any Bard that registered their armor to their Bard character (assuming said registration happened before this announcement (on 09/20/2021) as well as any Bard with a sonic armor alteration. This offer expires 30 days after the updates go live. (9/21/21)
Spell Updates:
Spell Slot: | Spell Name: | Spell Type | Mana Cost | Roundtime | Duration | Spell Details: | Lore Benefits: |
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1208 | Mindward | Defensive | 8 | 3s | 1200 + 60s/rank of Minor Mental | +20 mTD + 1 per 2 ranks of Minor Mental up to +40 mTD. | At 20 ranks of ML:Telepathy, the spell may be EVOKE'd for a mass version for 20 mana. |
Spell Slot: | Spell Name: | Spell Type | Mana Cost | Roundtime | Duration | Spell Details: |
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1001 | War Chant | |||||