Greater construct: Difference between revisions
MILQUETOAST (talk | contribs) mNo edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
{{Creature attack attributes |
{{Creature attack attributes |
||
| physical = |
| physical = |
||
{{creature ability|Foot stomp|+443 [[AS]]}} |
{{creature ability|Foot stomp|+435 to +443 [[AS]]}} |
||
{{creature ability|Arm|+449 [[AS]]}} |
{{creature ability|Arm|+449 [[AS]]}} |
||
| nowarding = |
| nowarding = |
||
Line 22: | Line 22: | ||
| defense = |
| defense = |
||
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
||
{{creature ability|[[Ranged]] | |
{{creature ability|[[Ranged]] |+299 to +344 [[Defensive strength|DS]]}} |
||
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
||
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
||
Line 28: | Line 28: | ||
{{creature ability|[[Sorcerer Base]] |+398 [[Target defense|TD]]}} |
{{creature ability|[[Sorcerer Base]] |+398 [[Target defense|TD]]}} |
||
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
||
{{creature ability|[[Cleric Base]] | |
{{creature ability|[[Cleric Base]] |+366 to +387 [[Target defense|TD]]}} |
||
{{creature ability|[[Empath Base]] | |
{{creature ability|[[Empath Base]] |+358 to +379 [[Target defense|TD]]}} |
||
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
||
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
Revision as of 02:03, 3 January 2009
| ||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||
|
The white granite-like features of the greater construct hold no hints of the giant creature's intentions or motivations. Its alabaster skin made more of the hardest rock than any living tissue makes the construct a formidable opponent for any who dare to trifle with it. Massing more than ten giantmen, it is a a mountain of rock when in motion and very little, man or animal can oppose its desired path of travel once it is in motion.[1]
Hunting strategies
Greater constructs are immune to Implosion (720). Not only are they immune, but opening a void in the room with one can be deadly:
A greater construct is slowly drawn into the air, toward the center of the void. However, his weight proves to be too much for the void's grasp, and he crashes back down to the ground. Unfortunately, you were in his landing spot!
... 25 points of damage!
Strong blow to your right hand breaks it!
You are stunned for 2 rounds!
Other information
Greater constructs have a bearhug-like maneuver:
A greater construct swings its arms together in an attempt to trap you! Encircled by the two massive arms, you are unable to slip out and are crushed between them.
... 20 points of damage!
Good blow to your left leg!
You are stunned for 3 rounds!
Multiple constructs in the same room also have a special maneuver they can use together:
A greater construct slams against you sending you reeling against the other constructs who bat you away in turn.
... 20 points of damage!
Good blow to your right leg!
You are stunned for 3 rounds!
... 25 points of damage!
Strong shot to your head messes up the brain fatally.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|