Human: Difference between revisions

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== Statistics of Humans ==
== Statistics of Humans ==

Humans have a decay timer of 14 minutes and recover spirit at a rate of 2 per 3 minutes on a node, half that off of a node.
{{Race stats|str=+5|log=+5|int=+5
{{Race stats|str=+5|log=+5|int=+5
|Bstr = 27|Bcon = 22|Bdex = 25|Bagi = 20|Bdis = 15|Baur = 25|Blog = 10|Bint = 17|Bwis = 20|Binf = 30
|Bstr = 27|Bcon = 22|Bdex = 25|Bagi = 20|Bdis = 15|Baur = 25|Blog = 10|Bint = 17|Bwis = 20|Binf = 30
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<blockquote>''Note: [[Statistic growth rate|Growth rates]] are modified for humans as follows: +2 to strength, +2 to constitution, and +2 to intuition. These modifications are shown in the table above. To see the base growth rates, see the page on '''[[statistic growth rate]]s'''.''</blockquote>
<blockquote>''Note: [[Statistic growth rate|Growth rates]] are modified for humans as follows: +2 to strength, +2 to constitution, and +2 to intuition. These modifications are shown in the table above. To see the base growth rates, see the page on '''[[statistic growth rate]]s'''.''</blockquote>


== Spirit Regeneration Rate ==
== Other Characteristics ==
{|{{prettytable}}
{|{{prettytable}}
|-
|-
|On Node
|Spirit On Node
| 2 per 3
| 1 per 3 min
|Spirit Off Node
| 2 per 3 min
|-
|-
|Max Health
|Off Node
| 1 per 3
| 150
|Base Regeneration
| 2
|-
|Weight Factor
| .90
|Encumbrance Factor
| 1.00
|-
|Maneuver Bonus
| Average
|Decay Timer
| 14 min
|-
|-
|}
|}

Humans receive a moderate hiding bonus in town.


== Related Articles ==
== Related Articles ==

Revision as of 17:52, 23 January 2012

Human
Decay Timer 14 minutes
Spirit Regeneration 1 per 3 min, ×2 on node
Height 5' to 6', max 6.5'
Weight 90 to 270 lbs.
Languages Common

Humans are a sturdy race, usually standing at 5'5" to 6' tall. They can have a wide variety of features, hair that can be anywhere from white or grey (usually found on the elderly) to black, and a skin color that can range from pale to dark brown. Compared to most other races in Elanthia, humans have a rather short life-span.

Humans usually dwell in the Turamzzyrian Empire, sometimes referred to as the Human Empire. The size of this empire rivals that of the Elven Nations.

Humans only speak common and the guild language of their profession.

Statistics of Humans

Strength Constitution Dexterity Agility Discipline Aura Logic Intuition Wisdom Influence
+5 0 0 0 0 0 +5 +5 0 0

Note: Growth rates are modified for humans as follows: +2 to strength, +2 to constitution, and +2 to intuition. These modifications are shown in the table above. To see the base growth rates, see the page on statistic growth rates.

Other Characteristics

Spirit On Node 1 per 3 min Spirit Off Node 2 per 3 min
Max Health 150 Base Regeneration 2
Weight Factor .90 Encumbrance Factor 1.00
Maneuver Bonus Average Decay Timer 14 min

Humans receive a moderate hiding bonus in town.

Related Articles

Human Cultures

Cultures of the Empire and the Tehir
Aldora Allace Bourth Chastonia Dragach Estoria North Hendor
South Hendor Highmount Honneland Jantalar Mestanir Oire Riverwood
Seareach Selanthia Talador Torre Trauntor Vornavis Tehir

External Links

Human - edit
Cultures:
Cities:
Famous Humans: