Lesser griffin: Difference between revisions
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{{Creature attack attributes |
{{Creature attack attributes |
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| physical = |
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{{creature ability|[[Claw]] | + 348 [[Attack strength|AS]]}} |
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{{creature ability|[[Bite]] | + 341 [[Attack strength|AS]]}} |
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| maneuver = |
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{{creature ability|[[Screech]] | up to 20 [[roundtime|RT]]}} |
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{{creature ability|[[Buffet]] | [[Call Wind (921)]]}} |
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{{Creature defense attributes |
{{Creature defense attributes |
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| defense = |
| defense = |
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{{creature ability|[[Melee]] | |
{{creature ability|[[Melee]] | + 244 [[Defensive strength|DS]]}} |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] | |
{{creature ability|[[Bolt]] | + 244 [[Defensive strength|DS]]}} |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
Revision as of 13:21, 11 January 2008
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The lesser griffin is a magnificent beast, as if designed by the gods to embody fierce and graceful predation. Its front legs, forebody, wings, and head are those of a great eagle, complete with large white feathers and aquiline beak. The rear half of the creature's body is that of a powerful lion, with short tawny fur and a long feline tail. Emphasized by its size, which is larger than a warhorse, the griffin's renowned majestic presence and great bravery have earned the creature a place on many nobles' coats-of-arms.[1]
Hunting strategies
Lesser Griffins, being a flying creature, are sometimes out of reach for melee attacks, predominantly when they have just soared into a room (though they also sometimes use it as a form of retreat).
Therefore, melee hunters should wait until the griffin itself attempts a melee attack (either with its beak or claws) against an adventurer before advancing (they can melee attack the yeti while remaining at high altitude). Ranged weapons and magical attacks perform as usual, although many knockdown and nature type spells (for examples, Tremors (909) and Boil Earth (917)) do not affect them as they are not on the ground.
They also have various maneuver and spell style abilities which can cause roundtime, and can beat their wings for a Call Wind (912) style effect.
Other information
When using its Claw attack, the lesser griffin attacks with two claws at once (similar to Two Weapon Combat).
References
Near-level creatures - edit | ||||||||||
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