Sheruvian initiate: Difference between revisions

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{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
{{Creature ability|[[Defensive Strength]]|([[melee]]) 252}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) 234}}
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) 146}}
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnE]]) 153}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnS]]) 140}}
| noability =
| noability =
}}
}}

Revision as of 13:38, 17 March 2007

Sheruvian initiate
Picture
Level 37
Family Sheruvian family creatures
Body Type Biped
Undead No
Areas Found The Broken Lands
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength (melee) 252
Defensive Strength (ranged) N/A
Defensive Strength (bolt) 234
Target Defense (Bard Base) N/A
Target Defense (Ranger) N/A
Target Defense (Sorcerer) 146
Target Defense (Wizard) <N/A>
Target Defense (Cleric) <N/A>
Target Defense (Empath) <N/A>
Target Defense (MjE) <N/A>
Target Defense (MnE) 153
Target Defense (MjS) <N/A>
Target Defense (MnS) 140
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

The Sheruvian initiate is much as a monk of the same order, a foul spawn of inhuman parents with a head shaved smooth and covered in dark, mystic runes though fewer and less elaborate. What they appear to lack in intelligence, they make up for in belligerence.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 35 Level 36 Level 37 Level 38 Level 39
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