Black-winged daggerbeak: Difference between revisions

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(Updated to Template:Creature start2)
(Added HPs, ASG, Bite AS, DS (melee, bolt, UDF), TD, treasure)
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| area = Solhaven Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Solhaven Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| hitpoints = 28
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = Beak<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Bite (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA = 36
| PAA = 36
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 1<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 17
| Melee = 27
| Ranged =
| Ranged =
| Bolt =
| Bolt = 25
| UDF =
| UDF = 32
| BarTD = 3
| BarTD = 3
| CleTD =
| CleTD =
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| PalTD =
| PalTD =
| RanTD =
| RanTD =
| SorTD =
| SorTD = 3
| WizTD =
| WizTD =
| MjETD =
| MjETD =
| MnETD =
| MnETD = 3
| MjSTD =
| MjSTD =
| MnSTD =
| MnSTD = 3
| MnMTD =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
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}}
}}
{{Creature treasure
{{Creature treasure
| coins =
| coins = none
| magic items =
| magic items = none
| gems =
| gems = none
| boxes =
| boxes = none
| other =
| other =
| skin = a daggerbeak wing
| skin = a daggerbeak wing

Revision as of 10:30, 22 February 2019

Black-winged daggerbeak
Black-winged daggerbeak COLORED.jpg
Level 1
Family Daggerbeak family creatures
Body Type Avian
Area(s) Found Solhaven Environs
BCS Yes
HP 28
Speed
Attack Attributes
Physical Attacks
Bite (attack) 36 AS
Defense Attributes
Armor
None ASG 1
Defensive Strength (DS)
Melee 27
Ranged
Bolt 25
Unarmed Defense Factor
UDF 32
Target Defense (TD)
Bard Base 3
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 3
Wizard Base
Minor Elemental 3
Major Elemental
Minor Spiritual 3
Major Spiritual
Minor Mental
Treasure Attributes
Coins none
Gems none
Magic Items none
Boxes none
Skin a daggerbeak wing
Other


With its naked head resembling that of a vulture and a wingspan of almost three feet, the black-winged daggerbeak gets its name from its wickedly pointed beak and the way it uses it. Created by a mean-spirited enchanter for the bedevilment of some peasants who had offended him, the daggerbeak survives by stabbing domesticated herd animals with its beak and drinking their blood.

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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