Phantasma: Difference between revisions
Jump to navigation
Jump to search
VANKRASN39 (talk | contribs) (update to creature start2) |
(Ranged, Bolt DS, Cleric TD) |
||
Line 26: | Line 26: | ||
| defense = |
| defense = |
||
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
||
{{creature ability|[[Ranged]] | |
{{creature ability|[[Ranged]] |+216 [[Defensive strength|DS]]}} |
||
{{creature ability|[[Bolt]] | |
{{creature ability|[[Bolt]] |+222 [[Defensive strength|DS]]}} |
||
{{creature ability|[[Bard Base]] |+130 to +135 [[Target defense|TD]]}} |
{{creature ability|[[Bard Base]] |+130 to +135 [[Target defense|TD]]}} |
||
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
||
{{creature ability|[[Sorcerer Base]] |+160 to +185 [[Target defense|TD]]}} |
{{creature ability|[[Sorcerer Base]] |+160 to +185 [[Target defense|TD]]}} |
||
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
||
{{creature ability|[[Cleric Base]] | |
{{creature ability|[[Cleric Base]] |+161 [[Target defense|TD]]}} |
||
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
||
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
Revision as of 13:40, 10 June 2019
| ||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||
|
A barely visible spirit, the phantasma floats silently across the room. Its bald head, thick neck, muscular forearms and fixed sneer reflect its former positions of jailer and torturer. Rotting leather armor drapes the phantasma, providing it with its only solid link to the living past.
Hunting strategies
Phantasmas can cause a severe amount of damage with its Disintegrate (705) spell. Be sure to spell up appropriately with TD boosting spells, such as Spirit Warding.
Other information
Phantasmas are immune to some "unbalance" damage crits, such as those caused by Unbalance (110).
Phantasmas can emit a "hollow moan" that dispels sanctuaries.
Like most non-corporeal undead, phantasmas will decay on their next acting tick if they are not immediately looted upon death.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|