Banshee: Difference between revisions
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==Other information== |
==Other information== |
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===TD boost=== |
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When a banshee is the subject to a warding or bolt spell, there is a chance that it will be surrounded by a |
When a banshee is the subject to a warding or bolt spell, there is a chance that it will be surrounded by a bright glow, with a color corresponding to each [[spell circle]] (e.g. red for Minor Elemental, green for Sorcerer). During this time, the banshee receives a boost to their [[target defense]] or [[defensive strength]] against attacks from the same circle of magic. |
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Example: |
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<div {{log}}> |
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You gesture at a banshee.<br> |
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The banshee's eyes grow wide as she watches your gestures! Suddenly she makes hurried movements as she recognizes that she is about to be attacked by magic!<br> |
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<br> |
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The banshee raises her hand to protect herself and a bright green glow surrounds her!<br> |
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CS: +251 - TD: +290 + CvA: +25 + d100: +98 == +84<br> |
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Warded off!<br> |
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A blood red haze eddies and swirls around a banshee before it dissipates.<br> |
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Cast Roundtime 3 Seconds.<br> |
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</div> |
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Wearing off: |
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<div {{log}}> |
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The glow fades from a banshee. |
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</div> |
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===Wail=== |
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A banshee's wail attack has a chance to bind her target. There is no visible roll. |
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Example of a successful wail: |
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<div {{log}}> |
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A banshee focuses her glare on you and looses a ghastly, keening wail!<br> |
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Your heart leaps into your throat at the sound of the terrible wail!<br> |
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>prep 704<br> |
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You don't seem to be able to move to do that.<br> |
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</div> |
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Wearing off: |
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<div {{log}}> |
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The feeling of utter terror recedes. |
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</div> |
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== References == |
== References == |
Revision as of 01:12, 11 May 2009
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Speculated to have been a female wizard or sorcerer, this horrible creature has been bound to life after death by some horrible magic. Her rotting teeth, decaying flesh, and tattered robes leave little evidence left of her original appearance. Fading in and out of view, at times you can even see straight through her to the other side![1]
Hunting strategies
This section has not been added yet; please add to it now!
Other information
TD boost
When a banshee is the subject to a warding or bolt spell, there is a chance that it will be surrounded by a bright glow, with a color corresponding to each spell circle (e.g. red for Minor Elemental, green for Sorcerer). During this time, the banshee receives a boost to their target defense or defensive strength against attacks from the same circle of magic. Example:
You gesture at a banshee.
The banshee's eyes grow wide as she watches your gestures! Suddenly she makes hurried movements as she recognizes that she is about to be attacked by magic!
The banshee raises her hand to protect herself and a bright green glow surrounds her!
CS: +251 - TD: +290 + CvA: +25 + d100: +98 == +84
Warded off!
A blood red haze eddies and swirls around a banshee before it dissipates.
Cast Roundtime 3 Seconds.
Wearing off:
The glow fades from a banshee.
Wail
A banshee's wail attack has a chance to bind her target. There is no visible roll.
Example of a successful wail:
A banshee focuses her glare on you and looses a ghastly, keening wail!
Your heart leaps into your throat at the sound of the terrible wail!
>prep 704
You don't seem to be able to move to do that.
Wearing off:
The feeling of utter terror recedes.
References
Near-level creatures - edit | ||||||||||
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