Ghost: Difference between revisions

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(updated family to humanoid, removed outdated play.net bestiary page, added link to ghost on wikipedia article)
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| picture = Ghost_Colored.jpg
| picture = Ghost_Colored.jpg
| level = 2 <!-- This will also be used at the end of the page in the Near level creature template -->
| level = 2 <!-- This will also be used at the end of the page in the Near level creature template -->
| family = Ghost <!-- Add creature to family page list, which will be linked on preview/save -->
| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped <!-- Creature body type -->
| type = Biped <!-- Creature body type -->
| otherclass = Non-corporeal undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Non-corporeal undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
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== References ==
== References ==
* [https://en.wikipedia.org/wiki/Ghost Ghost on Wikipedia]
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1468 Ghost on Play.net bestiary]


{{Nearlevel
{{Nearlevel

Revision as of 12:10, 27 June 2020

Ghost
Ghost Colored.jpg
Level 2
Family Humanoid family creatures
Body Type Biped
Classification(s) Non-corporeal undead
Area(s) Found Coastal Cliffs
BCS <Not Known>
HP 51
Speed ?
Attack Attributes
Physical Attacks
Short sword +58 AS
Defense Attributes
Melee -2 DS
Ranged <N/A> DS
Bolt <N/A> DS
Unarmed +48 UDF
Bard Base +6 TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base +6 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +6 TD
Major Spiritual +6 TD
Minor Spiritual +6 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins Yes
Gems Yes
Magic Items ?
Boxes Yes
Skin None
Other ?

Found near graveyards and other resting places of the dead, the ghost presents itself as a pale reflection of what it once was, a living, breathing person. Eyes long rotted away, appendages barely discernable, it knows not why it fights, but attacks the living at every occasion. The ghost fights relentlessly, knowing no fear, until victorious or utterly destroyed. Its agonized, horrific moans often chill those who face it.

Hunting strategies

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Other information

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References

Near-level creatures - edit


Level 1 Level 2 Level 3 Level 4
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