Carceris: Difference between revisions

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{{Creature start
{{Creature start
| level = 25
| level = 25
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{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{Creature ability|[[Defensive Strength]]|<Not Known>}}
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
{{Creature ability|[[Target Defense]]|<Not Known>}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
| noability =
| noability =
}}
}}

Revision as of 11:27, 10 December 2006

Carceris
Picture
Level 25
Family carceris family creatures
Body Type Biped
Undead Yes
Areas Found Castle Anwyn
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength (melee) N/A
Defensive Strength (ranged) N/A
Defensive Strength (bolt) N/A
Target Defense (Bard Base) N/A
Target Defense (Ranger) N/A
Target Defense (Sorcerer) <N/A>
Target Defense (Wizard) <N/A>
Target Defense (Cleric) <N/A>
Target Defense (Empath) <N/A>
Target Defense (MjE) <N/A>
Target Defense (MnE) <N/A>
Target Defense (MjS) <N/A>
Target Defense (MnS) <N/A>
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

The carceris makes a peculiar rustling sound as she moves, reminiscent of dried up parchment. Ragged robes lift and swirl about her like animated tendrils, and bare bones protrude from similar tatters of skin hanging from her hands and hollow cheeks. The specter bares yellowed teeth, the roots discolored a deep brown where they are anchored in the visible jawbones. As she circles, constantly whispering a litany of magic, gooey pools of darkness which were once the horror's eyes weep rivulets of stain down the remnants of her face.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 23 Level 24 Level 25 Level 26 Level 27
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