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Level 24
Family Reiver family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Old Mine Road
HP 270
Attack Attributes
Physical Attacks
Broadsword 222 AS
Handaxe 222 AS
Falchion 222 AS
Spear 222 AS
Two-handed sword 222 AS
Defense Attributes
? ASG various
Defensive Strength (DS)
Melee 131
Unarmed Defense Factor
UDF 153
Target Defense (TD)
Bard Base 72
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental 72
Major Elemental 72
Minor Spiritual 72
Major Spiritual
Minor Mental 72
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
The reiver stands tall and proud.  Moss-green eyes dominate the strong face and tousled, dark hair crowns the head.  The reiver is well-muscled and toned, with calloused hands used to the wielding of weapons.  Forged by a hard history and a harsh climate, the reiver is a tough fighter with a sense of honor and duty.  Normally calm and amiable, the reiver's visage is thunderous when kith and kin are threatened or there are krolvins lurking.

Hunting strategies

Reivers recover abnormally quickly from both stuns, and from being knocked down. Be careful when attacking after either of these occur if you cannot defend in your attack stance.

Other information

The Reivers are a human race which live in a village called Luinne Bheinn near Wehnimer's Landing. They are sworn enemies of the Krolvin.

The reivers spawn in several different equipment configurations. Note that the footman's lance uses the one handed spear weapon table and the old claidhmore uses the two-handed sword table.

It has a threadbare blue tartan cloak (worn), a reinforced shield, a footman's lance and some augmented chain (worn).
It has a wooden shield, some double chain (worn), a handaxe and some steel leg greaves (worn).
It has a broadsword, some augmented chain (worn), a threadbare tartan cloak (worn) and a reinforced shield.
It has a falchion, a reinforced shield, some half plate (worn) and a threadbare tartan cloak (worn).
It has some full plate (worn), an old claidhmore and a threadbare dun tartan cloak.

More information pertaining to reivers and their background can be found by perusing the reivers category (see bottom of page.)


The reiver looks at you with doubt.  "If ye have come tae join our efforts against the krol', we'll have tae first see if yer tough enough tae be one o' us.  'tis ae hard life and ae harsh place up 'ere."

The reiver peers at you and says, "Have ye come to help us drive those bloody krolvins off our continent?  Nae many seem tae care anymore.  Cowards, the lot o' them!"

"Ye best run home tae yer mum now.  This is nae the place for ae wee one like ye," mumbles the reiver.

The reiver sneers at you and says, "I hope ye have nae come tae steal our roltons!  Food is ae precious commodity up here.  Petty rustlers will be dealt wi' harshly."

The reiver smiles sadly, "Ol' Talbot Dabbings would surely turn in his grave, if he could see this, Pushkin."


One famous Reiver was the town guard of River's Rest, Cotuil. She vanished from her post the same night that the magical transportation log (a means of moving between River's Rest and the Wehnimer's Landing area) was destroyed in a Krolvin raid.

In 5105, a faction of Reivers rose up in a civil conflict supporting a hag known as Hagga. After much strife, Hagga's faction was defeated.

Some adventurers, despite the willingness for peace shown by many Reivers, regularly raided Luinne Bheinn. Strangely enough, some Reivers didn't seem to mind the occasional bout too much--especially if the raider was an engaging female.


Near-level creatures - edit
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