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Revision as of 20:30, 30 October 2025
F2P Guide
Comparison to GSIII and Hardcore. Discussions on bounties and the Experience pool in relation to the F2P penalty.
Everyone now gets mana spellup, and self cast spells start at 2 hours; works out well for F2P.
OSA with the white flag resolves travelling problems.
Long-term experience. Locksmith pool, Boss creatures, healing and raising.
Don't worry if you cannot spell people up. Everyone in F2P is a warrior.
Maybe make a table like 420 but using white, yellow, and red for F2P spells
Imbeddable Spells
Below is a table of spells which can be normally imbedded. Spells in green can be imbedded and spells in pink cannot. No spells above the 20th spell in a circle nor Bard Spellsongs can be imbedded. Circles which would not ordinarily be known by a character knowing Magic Item Creation that can be imbedded are also shortened in the table for brevity.