Huge air elemental: Difference between revisions
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(Linked to maneuver and added other information.) |
(Added description.) |
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{{Creature defense attributes |
{{Creature defense attributes |
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| defense = |
| defense = |
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{{creature ability|[[Armor]] |AsG 10}} |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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{{Creature end}} |
{{Creature end}} |
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The air elemental is a vaguely humanoid whirlwind of unusually dense air. Its constant spin is almost hypnotic, though it radiates a palpable disdain for all solid life. |
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{{addmetext}} |
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== Hunting strategies == |
== Hunting strategies == |
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== Other information == |
== Other information == |
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Huge air elementals have the equivalent of cuirbouilli leather (AsG 10) against physical and bolt attacks, and are immune to [[unbalance critical table|unbalancing]]. |
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Physical and bolt attacks against them sometimes pass through harmlessly: |
Physical and bolt attacks against them sometimes pass through harmlessly: |
Revision as of 03:48, 31 March 2015
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The air elemental is a vaguely humanoid whirlwind of unusually dense air. Its constant spin is almost hypnotic, though it radiates a palpable disdain for all solid life.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Huge air elementals have the equivalent of cuirbouilli leather (AsG 10) against physical and bolt attacks, and are immune to unbalancing.
They attack very quickly, about once every 2 seconds.
Physical and bolt attacks against them sometimes pass through harmlessly:
Your attack passes harmlessly through thin air, as it is hard to discern exactly where the elemental ends and normal air begins!
Near-level creatures - edit | ||||||||||
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