Raving lunatic: Difference between revisions

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==Hunting strategies==
==Hunting strategies==


Raving Lunatics are physical combatants, knowing no magic and having only a small natural reserve of mana. They attack exceptionally quickly with their crit weighted daggers which they will also throw at random intervals. They can be exceptionally dangerous with either feras or drake weapons, or if an adventurer has been put into a bad position by another creature.
Raving Lunatics are physical combatants, knowing no magic and having only a small natural reserve of mana. They attack exceptionally quickly with their crit weighted daggers which they will also throw at random intervals. They can be exceedingly dangerous with either feras or drake weapons, or if an adventurer has been put into a bad position by another creature.


Despite having significant offensive prowess Lunatics are generally weak defensively. They carry no shields, wear no armor, and can be stunned. They are not able to naturally break status effects and are easily killed by a variety of means.
Despite having significant offensive prowess Lunatics are generally weak defensively. They carry no shields, wear no armor, and can be stunned. They are not able to naturally break status effects and are easily killed by a variety of means.

Revision as of 19:16, 20 September 2015

Raving lunatic
Picture
Level 77
Family lunatic family creatures
Body Type Biped
Undead No
Areas Found The Rift
BCS Yes
HP 300
Armor [?]
Attack Attributes
Physical Attacks
twisted kris +371 AS
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base 278 TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base 330 TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental 330 TD
Minor Elemental 330 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin No
Other No

Perhaps driven mad by the shifting world around her, the raving lunatic babbles and chatters to herself, sometimes gleefully, sometimes angrily. A disgustingly corpulent humanoid, her rolls of pink flesh bounce and quiver as the raving lunatic staggers from area to area, not comprehending her surroundings. Clear spittle drools from her open mouth, and her unblinking eyes dart wildly about in unfocused confusion. She is a totally unpredictable foe.

Hunting strategies

Raving Lunatics are physical combatants, knowing no magic and having only a small natural reserve of mana. They attack exceptionally quickly with their crit weighted daggers which they will also throw at random intervals. They can be exceedingly dangerous with either feras or drake weapons, or if an adventurer has been put into a bad position by another creature.

Despite having significant offensive prowess Lunatics are generally weak defensively. They carry no shields, wear no armor, and can be stunned. They are not able to naturally break status effects and are easily killed by a variety of means.

Other information

Raving lunatics are extraplanar beings.

Raving lunatics can sometimes split themselves in two:

A raving lunatic begins to shiver and shake violently!

The raving lunatic flails to the left and the right, shuddering in gleeful agony!

The raving lunatic looks queasy and indistinct and then grabs at his skull and begins to pull.  Slowly, he splits into two separate lunatics, each wearing a distinct look of horrifically insane pleasure.

When the split is complete, the two raving lunatics stand there momentarily with a glazed look in their eyes, a gross mixture of drool and froth running down their chins.

References

Near-level creatures - edit
Level 75 Level 76 Level 77 Level 78 Level 79
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