Corpulent kresh ravager

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Revision as of 16:24, 9 January 2024 by WBURKE1 (talk | contribs)
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Corpulent kresh ravager
Level 106
Family Kiramon family creatures
Body Type Insect
Area(s) Found The Hive
BCS Yes
HP 750
Speed
Attack Attributes
Special Offensive Abilities
Keening Cry
Acid Blood
Giant Fall
Defense Attributes
Armor
Double Leather (natural) ASG 8N
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base ?
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
?
Treasure Attributes
Coins ?
Gems yes
Magic Items ?
Skin a glittering kresh foreclaw
Other ?
Hugely bloated, the abdomen of the kresh ravager is fleshy and sickly white-yellow.  It jiggles as the ravager skitters around on undersized legs that, while thin and short, appear to possess enough strength to support the ticklike monstrosity's great bulk.  By contrast, the ravager's forelegs are powerful and armored in a glittering substance that resembles diamond.  Comically undersized mandibles frame its small mouth, which constantly drips an unsavory yellow-green ichor.

Hunting Strategies

Kresh ravagers are large, high-health enemies with many dangerous characteristics and abilities, making them both difficult to remove and dangerous to ignore.

Kresh have acid blood retaliation, meaning that criticals not from AS/DS resolution have a chance to splash acid blood on random players in the area as an SMR attack, causing natural acid damage if struck. This makes many spell-based approaches to killing them hazardous, as you may generate multiple SMR retaliation attacks in the course of killing them.

Kresh are also gigantic and can fall on you when knocked down as an SMR attack. The same attack can trigger both acid blood and giant fall retaliation.

Kresh can emit a keening cry as an SSR attack which causes roundtime and a disruption critical if it hits and can strike all players in the room.

Other Information

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Near-level creatures - edit
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Level 108
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