Waern

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{{Creature attack attributes
Waern
Picture
Level 49
Family waern family creatures
Body Type Quadruped
Undead Yes
Areas Found Bonespear Tower
BCS <Not Known>
HP <Not Known>
Armor [?]
physical =


Claw +276-290 AS
nobolt = nowarding = maneuver =


Grapple Damage, RT, Stun]]
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin waern fur
Other ?

The waern is a vicious-looking embodiment of canine malice and tenacity. The waern's fiendish green eyes glow with insane appetite and her mangy pelt is so ragged, the rotting bones show through in spots. Long, malicious teeth curve out of the waern's rotting muzzle, and the tail that curves over the waern's back is hardly more than segments of bone interspersed with a few pieces of fuzzy, matted hair. Floating over the ground, her paws scarcely leaving a track, the waern dodges almost quicker than the eye can follow.[1]

Hunting strategies

Waerns attack and move rather quickly (about once every round / 6 seconds), but are quickly cut down to size by an effective stun. Voln fu works very well against waerns, usually possessing MBs of no greater than 166.

Other information

Waerns have the ability to inflict disease and drain spirit upon a successful hit.

Waerns have a "grappling" creature maneuver that can cause damage, induce roundtime, and stun a player:

A waern lunges at you!
A waern grabs your hand in his mouth and shakes his head back and forth viciously!
   ... 20 points of damage!
   Shot pierces a wrist!
   You are stunned for 1 round!
Roundtime: 5 sec.

References

Near-level creatures - edit
Level 47 Level 48 Level 49 Level 50 Level 51

none

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