Seraceris

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Revision as of 10:33, 16 August 2020 by GS4-XERAPHINA (talk | contribs) (changed family to humanoid, removed outdated play.net bestiary link)
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Seraceris
Seraceris.jpg
Level 78
Family Humanoid family creatures
Body Type Biped
Classification(s) Non-corporeal undead
Area(s) Found The Rift
BCS Yes
HP 238
Speed ?
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Holding Song (1001) +N/A CS
Vibration Chant (1002) +N/A CS
Curse (715) +N/A CS
Evil Eye (717) +N/A CS
Disintegrate (705) +N/A CS
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base 350 TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin ?
Other ?

The seraceris stands tall and slender, its body appearing almost two-dimensional as it moves. In the creature's angular face sit two pools of blinding white light, and rays extend from the eye sockets in stark beams which arc around it in a nightmarish aurora. Waves of energy shed by the malign magic permeating the seraceris lift its ragged robes in a jagged halo, echoing its long, gnarled fingers as they dance in a constant blur of spell-summoning.

Hunting strategies

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Other information

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Near-level creatures - edit
Level 76 Level 77 Level 78 Level 79 Level 80


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