Crystal golem

The official GemStone IV encyclopedia.
Revision as of 19:11, 19 May 2021 by SPYRIDONM3 (talk | contribs) (Natural armor ASG 14, updated log2 creature description, (ensnare, pound and stomp natural weapon attacks), foot stomp maneuver, melee|bolt DS, MjE|MnE TDs)
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Crystal golem
Crystal Golem Colored.jpg
Level 12
Family Golem family creatures
Body Type Biped
Classification(s) Magical
Area(s) Found Old Mine Road
BCS Yes
HP 140
Speed
Attack Attributes
Physical Attacks
Ensnare 134 AS
Pound 134 AS
Stomp 144 AS
Special Offensive Abilities
Foot stomp quake effect
Defense Attributes
Armor
Double Chain (natural) ASG 14N
Defensive Strength (DS)
Melee 112
Ranged
Bolt 60
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 30 - 42
Wizard Base
Minor Elemental 30 - 42
Major Elemental 30 - 42
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other a crystal core
Towering about three yards tall, a crystal golem's form is nothing short of massive.  Deeply set fires glimmer coldly from its eye sockets, throwing a myriad of colors throughout the large crystal spikes jutting sharply away from its thick crystalline skin.  As it moves, the rainbow color flickers through the facets of its body in a dizzying array of color.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

  • Requires enchanted weapon or UAC gear
  • Puncture resistant
  • They drop crystal cores (alchemy)
  • In addition to their stomp attack, crystal golems have a foot stomp maneuver as shown below.
A crystal golem lifts its huge foot up and slams it into the floor, shaking everything violently!
[SMR result: 30 (Open d100: 87)]
You manage to keep your footing.

Historical Information

Old creature description

Animated by ancient magic, this towering mass of crystal has been given a semblance of human form and life.  Bitter light reflects from every angle and plane as the monster shifts and moves.  Deeply set fires glimmer coldly from its eye-sockets as the creature surveys its next victim.

References

Near-level creatures - edit
Level 10 Level 11 Level 12 Level 13 Level 14
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