Darkwoode

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Revision as of 15:49, 12 December 2006 by DRIZZT-12 (talk | contribs) (Bolt DS)
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Darkwoode
Picture
Level 13
Family darkwoode family creatures
Body Type Plantlife
Undead Yes
Areas Found The Toadwort
Sentoph
Foggy Valley
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Claw 127
Ensnare 127
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength (melee) 73
Defensive Strength (ranged) N/A
Defensive Strength (bolt) 57
Target Defense (Bard Base) N/A
Target Defense (Ranger) N/A
Target Defense (Sorcerer) <N/A>
Target Defense (Wizard) <N/A>
Target Defense (Cleric) <N/A>
Target Defense (Empath) <N/A>
Target Defense (MjE) <N/A>
Target Defense (MnE) <N/A>
Target Defense (MjS) <N/A>
Target Defense (MnS) <N/A>
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

A skeletal tree-trunk with long straggling branches, the darkwoode holds the unliving force of a once sentient tree-spirit. An unfelt breeze seems to stir the dead and decaying leaves that still cling to it, giving it a travesty of the beauty it once held as a living tree. Given its original form long ago to protect sacred groves, it remains now, warped and twisted, yet still attempting to carry out the duties it failed in long ago.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 11 Level 12 Level 13 Level 14 Level 15
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