Bog spectre: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = [[Image:Bog_Spectre_Colored.jpg|thumb|upright=0.75|left]]
| picture = Bog_Spectre_Colored.jpg
| level = 47<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 47
| family = Spectre<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped
| type = Biped<!-- Creature body type -->
| family = spectre
| otherclass = Undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Claws and Ensnares.
| otherclass2 = Non-corporeal
| area = [[Fethayl Bog]]<br>
| area = Fethayl Bog<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = Yes, Non-Corporeal
| bcs = Yes
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 240
| hitpoints = 240
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Claw<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical=
| PAA = 269
{{creature ability|Ensnare|+275 [[Attack strength|AS]]}}
| PA2 = Ensnare
{{creature ability|Claw|+269 [[Attack strength|AS]]}}
| nobolt=
| PAB = 275
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| warding =
| BTA =
{{creature ability|[[Disintegrate (705)]]}}
| WD1 = Corrupt Essence (703)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
{{creature ability|[[Quake (709)]]}}
| WDA = ?
{{creature ability|[[Corrupt Essence (703)]]}}
| WD2 = Disintegrate (705)
| nomaneuver =
| ability =
| WDB = ?
| WD3 = Quake (709)
{{creature ability|[[Bog spectre#Other information|Gaze Attack]]}}
| WDC = ?
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = Gaze Attack<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |+228 [[Defensive strength|DS]]}}
| Bolt = 228
{{creature ability|[[Bard Base]] |+182 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 182
{{creature ability|[[Sorcerer Base]] |+201 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 201
{{creature ability|[[Major Elemental]] |+189 [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+186 [[Target defense|TD]]}}
| MjETD = 189
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 186
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| ability =
| MnMTD =
| DSP1 = Elemental Defense I (401)<!-- Defensive spells insert up to DSP15, they will automatically link -->
{{creature ability|[[Spirit Warding I (101)]]}}
{{creature ability|[[Spirit Defense (103)]]}}
| DSP2 = Elemental Defense II (406)
{{creature ability|[[Spirit Warding II (107)]]}}
| DSP3 = Spirit Defense (103)
| DSP4 = Spirit Warding I (101)
{{creature ability|[[Elemental Defense I (401)]]}}
| DSP5 = Spirit Warding II (107)
{{creature ability|[[Elemental Defense II (406)]]}}
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->

}}
}}
{{Creature treasure
{{Creature treasure
| coins = Yes
| coins = Yes
| magic items = Yes
| magic items = Yes
| gems = Yes
| gems = Yes
| boxes = Yes
| boxes = Yes
| other = ?
| other =
| skin = None
| skin = None
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 08:53, 10 February 2019

Bog spectre
Bog Spectre Colored.jpg
Level 47
Family Spectre family creatures
Body Type Biped
Classification(s) Undead
Non-corporeal
Area(s) Found Fethayl Bog
BCS Yes
HP 240
Speed
Attack Attributes
Physical Attacks
Claw 269 AS
Ensnare 275 AS
Warding Spells
Corrupt Essence (703) ? CS
Disintegrate (705) ? CS
Quake (709) ? CS
Special Offensive Abilities
Gaze Attack
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee
Ranged
Bolt 228
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 182
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 201
Wizard Base
Minor Elemental 186
Major Elemental 189
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Elemental Defense I (401)
Elemental Defense II (406)
Spirit Defense (103)
Spirit Warding I (101)
Spirit Warding II (107)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other

The bog spectre's misty form fades to a faint silhouette at times, the outlines of its form barely visible against its surroundings. Two malevolent eyes stare out from under its deeply hooded robe, each illuminated by an unholy crimson glow. Its thin, lanky arms end in unnaturally long taloned fingers, the semi-translucent claws still holding a twinge of glistening red on their surface. The creature is completely silent, its flickering form stalking with surprising speed and grace as it traverses the bog.

Hunting strategies

For characters that cast from guarded, it is a good idea to kill any bog spectres during a swarm, as they the ability to leave you stunned and in an offensive stance on the ground. (Because their gaze is stance-based, swingers will have less trouble.) In addition, spectres can also knock characters down with Quake (709). If warrior shades are part of the swarm, their powerful attack and disarm skill can prove a deadly followup.

Other information

The bog spectre has the ability to stare at you, sometimes causing you to be stunned, in offensive stance, laying on the ground, and a loss of a few spirit and mana points. The more defensive a character's stance, the more likely this ability is to succeed.

A bog spectre's eyes flash a bright, ghostly blue as it stares deeply into your eyes!

An explosion of intense pain fills your mind, and you reel, captured by the bog spectre's dreadful stare!  You futilely try to scream as a tortuous wave ripples through your body, leaving you writhing as you collapse!
You feel drained!

Bog spectres will decay very quickly when killed (approximately upon their next turn), making it tricky to obtain loot if you are under hard roundtime (i.e. from swinging a melee weapon). This may make hunting bog spectres more suitable for spellcasters, who primarily undergo Cast roundtime during battle.

References

Near-level creatures - edit
Level 45 Level 46 Level 47 Level 48 Level 49
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