Greater ice spider: Difference between revisions

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(Updated to Template:Creature start2)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 3
| picture =
| level = 3<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Arachnid
| family = Spider<!-- Add creature to family page list, which will be linked on preview/save -->
| family = spider
| type = Arachnid<!-- Creature body type -->
| attacks = Pincers, Special and Stings.
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Snowflake Vale]]<br>
| undead = No
| otherclass2 =
| area = Snowflake Vale<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| hitpoints = 44
| bcs = Yes
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes<!-- All new creatures are BCS -->
| hitpoints = 44
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Pincer<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical=
| PAA = 36
{{creature ability|[[Pincer]]|+36 [[Attack strength|AS]]}}
| PA2 = Stinger
{{creature ability|[[Stinger]]|+71 [[Attack strength|AS]]}}
| PAB = 71
| nomaneuver=
| nowarding=
| PA3 =
| ability=
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
{{creature ability|[[Webbing]]|Entangles feet.}}
| nobolt=
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->

| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = Webbed<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+47 [[Defensive strength|DS]]}}
| Melee = 47
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]] |+9 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 9
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] | <N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |+9 [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 9
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| gems = ?
| magic items =
| magic items = ?
| gems =
| boxes = ?
| boxes =
| other =
| skin = a spider leg
| skin = a spider leg
| other = ?
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 11:00, 2 April 2019

Greater ice spider
Level 3
Family Spider family creatures
Body Type Arachnid
Area(s) Found Snowflake Vale
BCS Yes
HP 44
Speed
Attack Attributes
Physical Attacks
Pincer 36 AS
Stinger 71 AS
Misc. Offensive Spells
Webbed
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 47
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 9
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual 9
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a spider leg
Other

Often first noticed as just a large clump of moving snow, the greater ice spider resolves into a wide, low-slung spider three feet across and half again as long. Covered with thick, white hair to ward against the cold wind, the greater ice spider roams the snowfields looking for anything living it can web and consume.

Hunting strategies

Watch out for the greater ice spider's webbing attack. This attack, if successful, will cause you to fall to the ground, possibly take damage, and be stunned for several rounds. In most cases this will be long enough for the spider to finish you off. Attack quickly and use mobility/agility/dexterity enhancing spells and devices when facing these creatures.

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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