Ice skeleton: Difference between revisions

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{{Creature start
{{Creature start
| level = 3
| level = 3
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{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{Creature ability|[[Defensive Strength]]|<Not Known>}}
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
{{Creature ability|[[Target Defense]]|<Not Known>}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
| noability =
| noability =
}}
}}

Revision as of 13:01, 12 December 2006

Ice skeleton
Picture
Level 3
Family skeleton family creatures
Body Type Biped
Undead Yes
Areas Found Glatoph
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength (melee) N/A
Defensive Strength (ranged) N/A
Defensive Strength (bolt) N/A
Target Defense (Bard Base) N/A
Target Defense (Ranger) N/A
Target Defense (Sorcerer) <N/A>
Target Defense (Wizard) <N/A>
Target Defense (Cleric) <N/A>
Target Defense (Empath) <N/A>
Target Defense (MjE) <N/A>
Target Defense (MnE) <N/A>
Target Defense (MjS) <N/A>
Target Defense (MnS) <N/A>
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

Blackened, dirt-filled lumps of ice hold together the broken and shattered bones of the ice skeleton, in some places replacing the bone structure entirely. It clatters about, dropping fragments of its former self, shards of ice, or dripping brackish water. Locked in its undead form, the ice skeleton knows nothing but to attack anything living it finds in its path, to kill as much as it can, to destroy or be destroyed.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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