Jungle troll chieftain: Difference between revisions

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(added new categories/classifications)
(Natural armor ASG 12, Claw attack, def spells, essence shard, log2 template to creature description)
 
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| PA1 = Bastard sword<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Bastard sword<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA = 212
| PAA = 212
| PA2 =
| PA2 = Claw (attack)
| PAB =
| PAB = 227
| PA3 =
| PA3 =
| PAC =
| PAC =
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 109
| Melee = 109
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| MnMTD =
| MnMTD =
| DSP1 = Natural Colors (601)<!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = Natural Colors (601)<!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP2 = Self Control (613)
| DSP3 =
| DSP3 = Mobility (618)
| DSP4 =
| DSP4 = Spirit Warding I (101)
| DSP5 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
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| gems = Yes
| gems = Yes
| boxes = Yes
| boxes = Yes
| other =
| other = a glimmering blue essence shard
| skin = a scrap of troll skin
| skin = a scrap of troll skin
}}
}}
{{Creature end}}
{{Creature end}}


A thin, tall creature, the troll chieftain scampers over the terrain in quick bursts. The a jungle troll chieftain's dark green, mottled skin displays an oily sheen, and hair is nowhere to be found on its body. An elongated face, perhaps two feet from the end of the exaggerated chin to the tips of the pointed ears, sits atop a thin, rubbery neck. Deep orange, slitted pupils nest horizontally in the steel grey eyes, and clusters of sharp orange horns poke up from the troll chieftain's head to surround the extended ears.
<pre{{log2|margin-right=26em}}>A thin, tall creature, the troll chieftain scampers over the terrain in quick bursts. The a jungle troll chieftain's dark green, mottled skin displays an oily sheen, and hair is nowhere to be found on its body. An elongated face, perhaps two feet from the end of the exaggerated chin to the tips of the pointed ears, sits atop a thin, rubbery neck. Deep orange, slitted pupils nest horizontally in the steel grey eyes, and clusters of sharp orange horns poke up from the troll chieftain's head to surround the extended ears.</pre>


==Hunting strategies==
==Hunting strategies==

Latest revision as of 09:16, 21 March 2021

Jungle troll chieftain
Level 30
Family Troll family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Greymist Wood
Karazja Jungle
BCS Yes
HP 350
Speed
Attack Attributes
Physical Attacks
Bastard sword 212 AS
Claw (attack) 227 AS
Misc. Offensive Spells
Call Swarm (615)
Tangle Weed (610)
Defense Attributes
Armor
Brigandine Armor (natural) ASG 12N
Defensive Strength (DS)
Melee 109
Ranged 86
Bolt 102
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 89
Cleric Base
Empath Base 108
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental 98
Major Elemental 98
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Natural Colors (601)
Self Control (613)
Mobility (618)
Spirit Warding I (101)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a scrap of troll skin
Other a glimmering blue essence shard
A thin, tall creature, the troll chieftain scampers over the terrain in quick bursts.  The a jungle troll chieftain's dark green, mottled skin displays an oily sheen, and hair is nowhere to be found on its body.  An elongated face, perhaps two feet from the end of the exaggerated chin to the tips of the pointed ears, sits atop a thin, rubbery neck.  Deep orange, slitted pupils nest horizontally in the steel grey eyes, and clusters of sharp orange horns poke up from the troll chieftain's head to surround the extended ears.

Hunting strategies

When jungle troll chieftains prepare a spell, either leaving the room or casting a spell such as Corrupt Essence (703) is recommended to avoid being the victim of Tangle Weed (610). When cast by jungle troll chieftains, this spell will lock a character in roundtime and render them prone, with each round triggering immediately before the roundtime ends.

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 28 Level 29 Level 30 Level 31 Level 32
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