Kiramon defender: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
No edit summary
(Updated defenders to show that they can hamstring now, and an example of it.)
Line 15: Line 15:
| warding =
| warding =
{{Creature ability|Disease}}
{{Creature ability|Disease}}
| maneuver =
{{Creature ability|[[Hamstring]]}}


}}
}}
Line 54: Line 56:
* Contrary to popular belief, [[Perception]] does NOT play a role in searching or looting them.
* Contrary to popular belief, [[Perception]] does NOT play a role in searching or looting them.


An example of a kiramon defender's hamstring:
<div {{log}}>
A kiramon defender darts behind you quickly and tries to hamstring you with its pincers!<br>
[Roll result: 52 (open d100: 44)]<br>
The kiramon defender's swing goes wide!
</div>
== References ==
== References ==
* http://www.play.net/gs4/info/bestiary/
* http://www.play.net/gs4/info/bestiary/

Revision as of 21:07, 22 March 2007

Kiramon defender
Picture
Level 48
Family kiramon family creatures
Body Type Insect
Undead No
Areas Found Kharam Dzu
Seethe Naedal
Darkstone Castle
BCS Yes
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Long tongue 256
Warding Attacks
Disease
Maneuver Attacks
Hamstring
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength (melee) 188
Defensive Strength (ranged) N/A
Defensive Strength (bolt) N/A
Target Defense (Bard Base) N/A
Target Defense (Ranger) N/A
Target Defense (Sorcerer) <N/A>
Target Defense (Wizard) <N/A>
Target Defense (Cleric) <N/A>
Target Defense (Empath) <N/A>
Target Defense (MjE) <N/A>
Target Defense (MnE) <N/A>
Target Defense (MjS) <N/A>
Target Defense (MnS) <N/A>
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin a kiramon mandible
Other ?

The kiramon has a mobile head with huge, bulging, eyes that sparkle in a faceted clustering around the lidless perimiter. Protruding from the massive head is a vicious-looking snout with insectile mandibles, while the back of the cranium is a distended, two-lobed case. Remarkably powerful rear legs jut backward from an extremly hard, resilient, exoskeleton-like body, that seems to be in constant motion. Though the middle legs have evolved away long ago, the front legs end in strong opposing claws and knobby-jointed fingers. Stunted wings flap uselessly from its long cylindrical body.[1]

Hunting strategies

This section has not been added yet; please add to it now!

Other information

  • Have the ability to emit lightning flares on successful melee strikes.
  • Have a chance to Disease you when they get in a successful attack.
  • Can still stand and attack even if all four of their limbs are removed.
  • Puncture immune.
  • Fire immune.
  • Contrary to popular belief, Perception does NOT play a role in searching or looting them.

An example of a kiramon defender's hamstring:

A kiramon defender darts behind you quickly and tries to hamstring you with its pincers!
[Roll result: 52 (open d100: 44)]
The kiramon defender's swing goes wide!

References

Near-level creatures - edit
Level 46 Level 47 Level 48 Level 49 Level 50
edit edit edit edit edit