Red tsark: Difference between revisions

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(Changed body type to biped, and family to reptilian to better represent classification, removed outdated play.net bestiary link)
(HPs (400), natural armor ASG12 brig equivalent, log2 creature description, DS, TD)
 
Line 16: Line 16:
| area7 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| hitpoints = 400
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
}}
}}
Line 37: Line 37:
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| AB1 = Leap<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee =
| Melee = 328
| Ranged =
| Ranged =
| Bolt =
| Bolt = 223
| UDF =
| UDF =
| BarTD = 254
| BarTD = 254
Line 52: Line 52:
| PalTD =
| PalTD =
| RanTD =
| RanTD =
| SorTD = 282
| SorTD = 285
| WizTD =
| WizTD =
| MjETD =
| MjETD =
| MnETD = 298
| MnETD = 298
| MjSTD =
| MjSTD =
| MnSTD =
| MnSTD = 269
| MnMTD =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
Line 71: Line 71:
| gems =
| gems =
| boxes =
| boxes =
| other =
| other =
| skin = a tsark skin
| skin = a tsark skin
}}
}}
{{Creature end}}
{{Creature end}}


Circling and pacing, the red tsark creeps closer, her eyes glowing red with fury. The scaled creature moves constantly, crouched on her powerful back legs like a tightly wound spring, ready to launch an attack at any opportunity. Small front legs are held poised in front of the reptile's chest, armed with formidable claws that could easily disembowel an unwary adversary. Smoke trails from the red tsark's nostrils, punctuated by flames each time she snorts a challenge.
<pre{{log2|margin-right=26em}}>Circling and pacing, the red tsark creeps closer, her eyes glowing red with fury. The scaled creature moves constantly, crouched on her powerful back legs like a tightly wound spring, ready to launch an attack at any opportunity. Small front legs are held poised in front of the reptile's chest, armed with formidable claws that could easily disembowel an unwary adversary. Smoke trails from the red tsark's nostrils, punctuated by flames each time she snorts a challenge.</pre>


==Hunting strategies==
==Hunting strategies==
Line 82: Line 82:
==Other information==
==Other information==
When you are dead they eat at you:
When you are dead they eat at you:
<pre{{log2|margin-right=350px}}>Flicking her long, red tongue to be certain that you are dead, a red tsark takes a tentative bite out of her newfound meal.</pre>
<pre{{log2|margin-right=350px}}>

Flicking her long, red tongue to be certain that you are dead, a red tsark takes a tentative bite out of her newfound meal.
<pre{{log2|margin-right=350px}}>>A red tsark leaps at you!
</pre>
You evade the attack by inches!</pre>


{{Nearlevel
{{Nearlevel

Latest revision as of 19:20, 27 March 2021

Red tsark
Red tsark.jpg
Level 66
Family Reptilian family creatures
Body Type Biped
Classification(s) Living
Element-based
Boss
Area(s) Found Eye of V'Tull
Glaes Caverns
BCS Yes
HP 400
Speed
Attack Attributes
Special Offensive Abilities
Leap
Defense Attributes
Armor
Brigandine Armor (natural) ASG 12N
Defensive Strength (DS)
Melee 328
Ranged
Bolt 223
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 254
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 285
Wizard Base
Minor Elemental 298
Major Elemental
Minor Spiritual 269
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a tsark skin
Other
Circling and pacing, the red tsark creeps closer, her eyes glowing red with fury.  The scaled creature moves constantly, crouched on her powerful back legs like a tightly wound spring, ready to launch an attack at any opportunity.  Small front legs are held poised in front of the reptile's chest, armed with formidable claws that could easily disembowel an unwary adversary.  Smoke trails from the red tsark's nostrils, punctuated by flames each time she snorts a challenge.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

When you are dead they eat at you:

Flicking her long, red tongue to be certain that you are dead, a red tsark takes a tentative bite out of her newfound meal.
>A red tsark leaps at you!
You evade the attack by inches!
Near-level creatures - edit
Level 64 Level 65

none

Level 66


Level 67 Level 68
edit edit edit edit edit