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- ...rounds (60 seconds) against creatures. Training in [[survival]] can reduce stun duration.<ref>https://discord.com/channels/226045346399256576/7966197939343 ...stunned for two rounds and is then hit with an attack that would normally stun for six rounds, they will still only be stunned for the initial two round d3 KB (418 words) - 22:33, 26 March 2024
- | '''[[Shield Mind]]''' [mind] | '''[[Stun Maneuvers]]''' [stunman]5 KB (654 words) - 20:46, 1 February 2021
- | name = Mind Jolt ...cludeonly>Shows</includeonly> the target a glimpse of a demonic valence, [[stun]]ning them.<section end=description />2 KB (337 words) - 21:06, 1 January 2024
- Probably the most time consuming of stun maneuvers tasks. You will receive anywhere from 4 to 12 repetitions. Take ...me the maneuver towards the end of the stun. The closer to the end of the stun, the higher your chances of succeeding in using the maneuver.5 KB (740 words) - 18:44, 1 March 2023
- | [[Shield Mind]] [mind] | [[Stun Maneuvers]] [stunman]4 KB (508 words) - 22:34, 21 July 2021
- Your mind's eye drifts to visions of vast, ancient libraries and you sense, with unna Countless images of symbols and runes fill your mind as you begin to tap into the untold resources of magical knowledge at your4 KB (625 words) - 23:12, 13 March 2023
- | cast [[Stun Relief (108)|stun relief]] | cast [[Mind Jolt (706)|mind jolt]]26 members (0 subcategories, 0 files) - 21:19, 7 February 2024
- '''Mind over Body''' is a [[group focus]] spell which decreases [[stamina]] activat ...s may not cause the spell to drop. Anecdotal observations suggest that the stun length must be at least 4 or 5 rounds to end the spell (additional research3 KB (443 words) - 23:58, 28 November 2019
- ...coil in horror as a lash of energy whips from your urnon and tears at your mind!<br> ...urrent state, its movements far more sluggish as you dominate it with your mind.<br>4 KB (774 words) - 13:36, 18 September 2021
- Night Black Stun Blow at enemies | a pinch of night black powder ||[[BLOW (verb)]] ||[[Mind Jolt (706)]]|| 9502 KB (275 words) - 12:43, 20 June 2018
- | MN1 = Mind Stun<!-- Combat Maneuvers insert up to MN10 --> ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->5 KB (774 words) - 07:36, 2 May 2021
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> Dissemblers can cast implosion, so it is recommended that you kill or stun them very quickly. They prefer to cast focused implosion but if their targe5 KB (789 words) - 08:33, 18 December 2023
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...frenzied monk's eyes flash with a baleful green light as he shakes off the stun!</pre>4 KB (607 words) - 07:34, 29 April 2021
- | '''[[Shield Mind]]''' [mind] | Stun Maneuvers (rank 2)6 KB (909 words) - 17:00, 11 September 2022
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...g to panic! You bolt away from the troll wraith, the only thought in your mind is to flee to safety!5 KB (776 words) - 12:03, 22 May 2021
- ...pon the victim. Mechanically, it inflicts [[RT]], [[prone]]s the victim, [[stun]]s the victim, and forces their [[stance]] to be more offensive. If signifi == Logs of Mind Rot ==5 KB (914 words) - 10:28, 25 July 2021
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> An explosion of intense pain fills your mind, and you reel, captured by the tree spirit's dreadful stare! You futilely5 KB (720 words) - 18:42, 7 March 2022
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...nockdown effect, such as [[Call Swarm (615)]], or that can stun, such as [[Mind Jolt (706)]] (also found in [[Clear glass wand|clear glass wands]]), can be5 KB (708 words) - 09:45, 30 June 2021
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...letely immune to stuns, including the [[sorcerer]] spell [[Mind Jolt (706)|Mind Jolt]].4 KB (601 words) - 04:04, 15 January 2024
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...orphous conglomeration of ice and snow that writhes and moves about with a mind of its own. The intense cold generated by the ice elemental is nearly unbe3 KB (441 words) - 20:18, 26 June 2020
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...giants, being easier to stun with less hit points. Very easy to make your mind need rest within a few minutes, if you have enough DS and TD to safely hunt7 KB (1,047 words) - 12:22, 4 May 2021
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> You feel a brief, sharp tug at your mind, but you are able to summon your will and fend off the attack!4 KB (679 words) - 18:06, 28 April 2021
- ==Stun Relief (108)== * Warding stun version converted to use SMR.11 KB (1,662 words) - 15:28, 5 January 2024
- |[[Stun Relief]] |[[Mind Jolt]]4 KB (569 words) - 15:29, 23 August 2017
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...iders the relative size of the attacker compared with the target. Keep in mind trolls are not shy about this attack, and may execute it even on a characte8 KB (1,369 words) - 10:16, 9 August 2020
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...orphous conglomeration of ice and snow that writhes and moves about with a mind of its own. The intense cold generated by the ice elemental is nearly unbe3 KB (471 words) - 11:55, 19 March 2020
- | WD1 = Mind Jolt<!-- Warding spells insert up to WD10 and corresponding value/range up ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->7 KB (1,124 words) - 09:25, 15 August 2020
- | [[Clear glass wand]] || [[Mind Jolt]] (706) || 2,000 Silvers || Approx 8 Charges || Common || Yes || Yes | [[Oaken wand]] || [[Stun Relief]] (108) || 1,800 Silvers || Approx 9 Charges || Common || Yes || Yes7 KB (907 words) - 09:58, 11 June 2017
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...r glacei is a conglomeration of ice and snow that writhes and moves with a mind of its own formed in a vaguely humanoid shape. The cold generated by the m3 KB (496 words) - 20:25, 26 June 2020
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...casting through the use of [[Silence (210)]], [[Corrupt Essence (703)]], [[stun]]s, or disabling maneuvers is a must. They have a very wide array of spells5 KB (822 words) - 13:42, 10 April 2021
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...orphous conglomeration of ice and snow that writhes and moves about with a mind of its own. The intense cold generated by the ice elemental is nearly unbe4 KB (525 words) - 11:33, 14 January 2023
- | WD2 = Mind Jolt (706) ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->4 KB (539 words) - 11:56, 19 March 2020
- | WD2 = Mind Jolt (706) ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->7 KB (972 words) - 18:33, 16 November 2023
- | WD3 = Mind Jolt (706) ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->4 KB (525 words) - 06:28, 29 April 2021
- | WD1 = Mind Jolt (706)<!-- Warding spells insert up to WD10 and corresponding value/ran ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->4 KB (566 words) - 13:37, 5 January 2023
- *[[Stun Maneuvers]] *[[Slippery Mind]]6 KB (707 words) - 14:46, 8 January 2024
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> | SDA1 = [[Slippery Mind]] <!-- Special defensive abilities list insert up to SDA10, these will not7 KB (1,074 words) - 15:39, 16 November 2023
- | WD2 = Mind blanked? ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->7 KB (1,034 words) - 01:46, 12 November 2023
- ...ense of the Faithful||1700 - Arcane Blast<br>1701 - Arcane Decoy<br>1704 - Stun Cloud<br>1705 - Martial Prowess<br>1706 - Flaming Aura<br>1707 - Minor Stea6 KB (976 words) - 11:17, 20 December 2023
- [[108|Stun Relief (108):]] * Warding stun version converted to use SMR.15 KB (2,040 words) - 22:58, 24 February 2024
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...r glacei is a conglomeration of ice and snow that writhes and moves with a mind of its own formed in a vaguely humanoid shape. The cold generated by the m4 KB (637 words) - 20:27, 26 June 2020
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> Feelings of insecurity flood your mind, and you feel yourself slowing down in a depressed state.4 KB (640 words) - 18:49, 22 June 2020
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...u to bring your hands to your head in an effort to regain your presence of mind!4 KB (613 words) - 15:33, 27 May 2020
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...20)]]. They are like some other stun resistant creatures in that they will stun for [[Evil Eye (717)]].10 KB (1,670 words) - 12:21, 28 March 2021
- Your mind goes completely blank. ...holic beverages in Elanthia. Name, location/city where found, whether they stun you or not, whether they leave an empty container in your hand after you co4 KB (645 words) - 15:20, 17 February 2020
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> An explosion of intense pain fills your mind, and you reel, captured by the phantasma's dreadful stare! You futilely tr4 KB (628 words) - 14:37, 28 October 2023
- Stun Relief (108): Mind Jolt (706)16 KB (2,159 words) - 10:45, 13 February 2024
- | WD1 = Mind Jolt (706)<!-- Warding spells insert up to WD10 and corresponding value/ran ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->5 KB (673 words) - 10:05, 28 April 2021
- ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> | SDA1 = Shake off [[Stun|stuns]]<!-- Special defensive abilities list insert up to SDA10, these will11 KB (1,757 words) - 17:14, 28 May 2021
- | scope="row" role="rowheader" | [[Stun Relief (108)]] || {{#section:Stun Relief (108)|description}} | scope="row" role="rowheader" | [[Mind Jolt (706)]] || {{#section:Mind Jolt (706)|description}}23 KB (2,423 words) - 14:25, 17 March 2023