Plumed cockatrice: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = plumed_cockatrice.jpg
| level = 13
| level = 13<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Hybrid
| family = Basilisk<!-- Add creature to family page list, which will be linked on preview/save -->
| family = cockatrice
| type = Hybrid<!-- Creature body type -->
| attacks = Charges, Claws, Pincers and Special.
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Neartofar Forest]]<br>
| undead = No
| otherclass2 =
| area = Neartofar Forest<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 120
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Charge<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 167
{{creature ability|Pincer|+157 [[Attack strength|AS]]}}
| PA2 = Claw
{{creature ability|Claw|+157 [[Attack strength|AS]]}}
| PAB = 157
{{creature ability|Charge|+167 [[Attack strength|AS]]}}
| PA3 = Pincer (attack)
{{creature ability|Snap|+157 [[Attack strength|AS]]}}
| nobolt =
| PAC = 157
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| maneuver =
| BTA =
{{creature ability|immobilizing stare}}
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->

| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+111 [[Defensive strength|DS]]}}
| Melee = 111
{{creature ability|[[Ranged]] |+93 [[Defensive strength|DS]]}}
| Ranged = 93
{{creature ability|[[Bolt]] |+67 [[Defensive strength|DS]]}}
| Bolt = 67
{{creature ability|[[Bard Base]] |+39 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |+9 [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]] |+39 [[Target defense|TD]]}}
| CleTD = 39
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD = 39
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = 9
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 39
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+39 [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 39
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| MnMTD =
{{creature ability|[[CvA]] |+25 [[CvA]]}}
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| noability =
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = Yes
| magic items = ?
| magic items = Yes
| gems = ?
| gems = Yes
| boxes = ?
| boxes = Yes
| other = ?
| other =
| skin = a cockatrice plume
| skin = a cockatrice plume
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}


A smaller relative of the basilisk, the plumed cockatrice has a snake-like body, plumes of feathers spearing up from its head, dapple grey wings, and short, stout legs. Its cold, penetrating gaze is not nearly as deadly as that of its larger cousin but the plumed cockatrice should not be treated lightly. Its vicious use of its sharp beak and raking claws make it a fierce opponent even in the best of situations.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>A smaller relative of the basilisk, the plumed cockatrice has a snake-like body, plumes of feathers spearing up from its head, dapple grey wings, and short, stout legs. Its cold, penetrating gaze is not nearly as deadly as that of its larger cousin but the plumed cockatrice should not be treated lightly. Its vicious use of its sharp beak and raking claws make it a fierce opponent even in the best of situations.</pre>


==Hunting strategies==
==Hunting strategies==
Line 58: Line 80:
==Other information==
==Other information==


The plumed cockatrice, like its [[cockatrice]] cousins, has a stare maneuver that can render its target immobile, from short [[roundtime]]s, to leaving the target prone and in offensive [[stance]], to [[immobilized|immobilizing]] its target.
The plumed cockatrice, like its [[cockatrice]] cousins, has a stare maneuver that can render its target immobile, from short [[roundtime]]s, to leaving the target prone and in offensive [[stance]], to immobilizing its target.


There are several stages of the stare:
There are several stages of the stare:
<pre{{log2|margin-right=350px}}>
<div {{log}}>
A plumed cockatrice focuses its eyes on you!<br>
A plumed cockatrice focuses its eyes on you!
You feel a brief, sharp tug at your mind, but you are able to summon your will and fend off the attack!<br>
You feel a brief, sharp tug at your mind, but you are able to summon your will and fend off the attack!
Roundtime: 3 sec.
Roundtime: 3 sec.
</div>
</pre>


<pre{{log2|margin-right=350px}}>
<div {{log}}>
A plumed cockatrice focuses its eyes on you!<br>
A plumed cockatrice focuses its eyes on you!
Feelings of insecurity flood your mind, and you feel yourself slowing down in a depressed state.<br>
Feelings of insecurity flood your mind, and you feel yourself slowing down in a depressed state.
Roundtime: 5 sec.<br><br>
Roundtime: 5 sec.
You no longer feel the dulling effect of depression.
You no longer feel the dulling effect of depression.
</div>
</pre>


<pre{{log2|margin-right=350px}}>
<div {{log}}>
A plumed cockatrice focuses its eyes on you!
A plumed cockatrice focuses its eyes on you!


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P>
P>
</div>
</pre>


== References ==
== References ==
* [https://en.wikipedia.org/wiki/Cockatrice Cockatrice on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
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|levelp2 = 15
|levelp2 = 15
}}
}}

[[Category:Neartofar Forest creatures]]

Latest revision as of 17:06, 28 April 2021

Plumed cockatrice
Plumed cockatrice.jpg
Level 13
Family Basilisk family creatures
Body Type Hybrid
Classification(s) Living
Area(s) Found Neartofar Forest
BCS Yes
HP 120
Speed
Attack Attributes
Physical Attacks
Charge 167 AS
Claw 157 AS
Pincer (attack) 157 AS
Defense Attributes
Armor
None (natural) ASG 1N
Defensive Strength (DS)
Melee 111
Ranged 93
Bolt 67
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base 39
Empath Base 39
Paladin Base
Ranger Base 9
Sorcerer Base 39
Wizard Base
Minor Elemental 39
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a cockatrice plume
Other
A smaller relative of the basilisk, the plumed cockatrice has a snake-like body, plumes of feathers spearing up from its head, dapple grey wings, and short, stout legs.  Its cold, penetrating gaze is not nearly as deadly as that of its larger cousin but the plumed cockatrice should not be treated lightly.  Its vicious use of its sharp beak and raking claws make it a fierce opponent even in the best of situations.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

The plumed cockatrice, like its cockatrice cousins, has a stare maneuver that can render its target immobile, from short roundtimes, to leaving the target prone and in offensive stance, to immobilizing its target.

There are several stages of the stare:

A plumed cockatrice focuses its eyes on you!
You feel a brief, sharp tug at your mind, but you are able to summon your will and fend off the attack!
Roundtime: 3 sec.
A plumed cockatrice focuses its eyes on you!
Feelings of insecurity flood your mind, and you feel yourself slowing down in a depressed state.
Roundtime: 5 sec.
You no longer feel the dulling effect of depression.
A plumed cockatrice focuses its eyes on you!

A wash of dread and hopelessness floods your senses as you realize that you have no chance to survive against such an awesome foe!  The overwhelming despair and knowledge of your imminent death are too much to handle, and you find yourself mentally retreating from reality.  Everything surrounding you fades to black.

P>

References

Near-level creatures - edit
Level 11 Level 12 Level 13 Level 14 Level 15
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