Shan cleric: Difference between revisions
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SPYRIDONM1 (talk | contribs) (HP 240, armor: double leather AsG 8, treasure (coins, gems, boxes), tiny golden seed, glowing violet essence dust, log2 creature description) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = shan_cleric.jpg |
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{{Creature start |
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| level = 42<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Shan<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped |
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| type = Biped<!-- Creature body type --> |
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| family = shan |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
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| attacks = Brawls, Magic and Weapons. |
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| area = |
| area = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = |
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| area3 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 240 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Morning star<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 212 |
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| PA3 = |
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| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = Bind (214)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = 209 |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = Spirit Strike (117)<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 8<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{Creature ability|[[Defensive Strength]]|<Not Known>}} |
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| Melee = 280 |
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{{Creature ability|[[Target Defense]]|<Not Known>}} |
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| Ranged = |
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| Bolt = |
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| UDF = |
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| BarTD = 116 - 157 |
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| CleTD = |
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| EmpTD = |
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| PalTD = |
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| RanTD = |
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| SorTD = 171 |
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| WizTD = |
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| MjETD = |
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| MnETD = 182 |
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| MjSTD = |
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| MnSTD = |
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| MnMTD = |
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| DSP1 = Lesser Shroud (120)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = Prayer (313) |
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| DSP3 = Spirit Defense (103) |
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| DSP4 = Spirit Warding I (101) |
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| DSP5 = Spirit Warding II (107) |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
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| magic items = |
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| gems = Yes |
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| boxes = Yes |
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| other = [[Tiny golden seed]] |
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[[Glowing violet essence dust]] |
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| skin = |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The shan cleric stands in a half-crouch, her long, knotty legs giving her that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and her long arms conclude in large, clawed hands with semi-opposable thumbs. The shan cleric's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream. |
<pre{{log2|margin-right=26em}}>The shan cleric stands in a half-crouch, her long, knotty legs giving her that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and her long arms conclude in large, clawed hands with semi-opposable thumbs. The shan cleric's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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For sorcerers, [[Dark Catalyst (719)]] is particularly effective against all the magical shans. |
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{{addmetext}} |
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==Other information== |
==Other information== |
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{{addmetext}} |
{{addmetext}} |
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== References == |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 44 |
|levelp2 = 44 |
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}} |
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[[Category:Foggy Valley creatures]] |
Latest revision as of 16:48, 30 October 2023
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The shan cleric stands in a half-crouch, her long, knotty legs giving her that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and her long arms conclude in large, clawed hands with semi-opposable thumbs. The shan cleric's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.
Hunting strategies
For sorcerers, Dark Catalyst (719) is particularly effective against all the magical shans.
Other information
This section has not been added yet; please add to it now!
Near-level creatures - edit | ||||||||||
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