Gaudy phantasmic conjurer: Difference between revisions
Jump to navigation
Jump to search
FIREPHOENIX (talk | contribs) mNo edit summary |
FIREPHOENIX (talk | contribs) m (CS) |
||
| (2 intermediate revisions by one other user not shown) | |||
| Line 18: | Line 18: | ||
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
||
| BTA = |
| BTA = |
||
| WD1 = 458 CS |
|||
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
|||
| WDA = |
| WDA = |
||
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
||
| Line 28: | Line 28: | ||
| asg = 1N <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 1N <!-- Insert asg # and template will automatically convert to include type of armor --> |
||
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
||
| Melee = |
| Melee = |
||
| Ranged = ? |
| Ranged = ? |
||
| Bolt = ? |
| Bolt = ? |
||
| UDF = ? |
| UDF = ? |
||
| BarTD = |
| BarTD = 544 - 574 |
||
| CleTD = ? |
| CleTD = ? |
||
| EmpTD = ? |
| EmpTD = ? |
||
Latest revision as of 10:23, 12 July 2025
| This article is a Stub. You can help GSWiki by expanding it. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Description
A pale, silver-blue aura wavers around the phantasmic conjurer's form, muting the hues of his brightly colored robes. Though insubstantial, the garments' hues are a loud clash of vibrant reds and strident greys. On his head, he wears a jaunty cap adorned with a flagrant white plume. The conjurer's ghostly form is uninjured save for a jagged line across his neck.
The phantasmic conjurer is medium in size and about five feet high in her current state.
Arrival
A gaudy phantasmic conjurer stalks in impatiently, her gaudy robes drifting several inches above the floor.
Arrival 2
Wisps of fog gather into a humanoid shape, taking on a slightly stooped posture and raucous color. Fine garb, resplendent though devoid of substance, takes shape over a gaudy phantasmic conjurer as she gives a wary look around.
Hunting Strategies
This section has not been added yet; please add to it now!
Other Information
You see a fairly typical phantasmic conjurer. She appears to be in good shape. She has a glowing ethereal staff capped with a flickering crystal sphere.
- Death
You hear a sound like a child weeping as a white glow separates itself from the phantasmic conjurer's body and rises into the heavens. A gaudy phantasmic conjurer staggers dramatically, a phantasmal hand trailing wisps of fog as it rises to her chest. With a last, surprised blink, she collapses and rapidly begins losing cohesion.
- Weapon maneuver
A gaudy phantasmic conjurer gives a flourish of one translucent hand, sending a filament of shimmering violet energy streaking toward your rune-scribed maul! [SMR result: 126 (Open d100: 75, Bonus: 1)] Your WEAPON tears free from your hands and floats threateningly in the air around you, darting about as if possessed!