Grifflet: Difference between revisions

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Therefore, melee hunters should wait until the grifflet itself attempts a melee attack (either with its beak or claws) before advancing. Ranged weapons and magical attacks perform as usual, although many knockdown and nature type spells (for examples, [[Tremors (909)]] and [[Boil Earth (917)]]) do not affect them as they are not on the ground.
Therefore, melee hunters should wait until the grifflet itself attempts a melee attack (either with its beak or claws) before advancing. Ranged weapons and magical attacks perform as usual, although many knockdown and nature type spells (for examples, [[Tremors (909)]] and [[Boil Earth (917)]]) do not affect them as they are not on the ground.


They also have various maneuver and spell style abilities which can cause roundtime, and can beat their wings for a [[Call Wind (912)]] style effect.
They also have various maneuver and spell style abilities which can cause [[roundtime]], and can beat their wings for a [[Call Wind (912)]] style effect.


==Other information==
==Other information==

Revision as of 21:25, 14 December 2007

Grifflet
Picture
Level 64
Family griffin family creatures
Body Type Hybrid
Undead No
Areas Found Griffin's Keen
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

The grifflet is a young, yet magnificent beast. Mottled brown feathers marked with light splotches cover the grifflet's front legs, forebody, and wings, while the creature's eagle-like head is almost completely grey. The rear half of the grifflet's body is that of a young lion, with short, pale yellow fur and a long feline tail. Even at this immature stage of life, the horse-sized grifflet is a deadly foe.[1]

Hunting strategies

Grifflets, being a flying creature, are sometimes out of reach for melee attacks, predominantly when they have just soared into a room (though they also sometimes use it as a form of retreat).

Therefore, melee hunters should wait until the grifflet itself attempts a melee attack (either with its beak or claws) before advancing. Ranged weapons and magical attacks perform as usual, although many knockdown and nature type spells (for examples, Tremors (909) and Boil Earth (917)) do not affect them as they are not on the ground.

They also have various maneuver and spell style abilities which can cause roundtime, and can beat their wings for a Call Wind (912) style effect.

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 62


Level 63 Level 64 Level 65

none

Level 66


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