Tattoo: Difference between revisions
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==Tattoo Locations== |
==Tattoo Locations== |
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Tattoos can only be done in the following areas. They will be concealed and not visible when the character wears an item of the corresponding [[Inventory#Inventory slots in detail|worn location type]]. Pinworn items or items with nonstandard locations (gowns worn as a skirt, etc) will not work, even if the noun matches: |
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<section begin=tattoo-worn-location /><pre{{log2}}> |
<section begin=tattoo-worn-location /><pre{{log2}}> |
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Tattoos can only be done in the following areas: |
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Back - Covered by armor/shirts ([[Inventory#8. Torso|torso]]), cloaks ([[Inventory#6. Shoulders (Draped From)|draped from shoulders]]), backpacks ([[Inventory#2. Back|back-worn]]), gambesons ([[Inventory#23. Undershirt|undershirt]]). |
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Shoulder - Covered by armor/shirts (torso) and cloak (draped from shoulders). |
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Chest - Covered by armor/shirts (torso), aprons ([[Inventory#19. Front|over-the-front]]), gambesons (undershirt). |
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Arm - Covered by arm greaves ([[Inventory#14. Arms|Attached to arms]]). |
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Chest - Covered by armor/shirts, aprons, gambesons |
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Finger - Covered by gloves ([[Inventory#20. Hands|hands]]). |
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Waist - Covered by belts ([[Inventory#3. Waist|waist]]). |
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Thigh - Covered by pants/skirts ([[Inventory#7. Legs (Pulled Over)|Legs (Pulled Over)]]). |
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Leg - Covered by leg greaves ([[Inventory#15. Legs (Attached To)|Legs (Attached To)]]). |
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Foot - Covered by boots ([[Inventory#11. Feet (Put On)|Feet (Put On)/Shoes]]) and socks ([[Inventory#21. Feet (Slip On)|Feet (Slip On)/socks]]). |
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Thigh - Covered by pants/skirts. |
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Ear - Will always be visible. |
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Ankle - Covered by socks (Feet (Slip On)). |
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Other - Other areas may be possible in certain instances, but they must always be visible. Hence, they will NOT be placed in other, less obvious areas. |
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Ear - Will always be visible. |
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Ankle - Covered by socks. |
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| ⚫ | |||
Other - Other areas may be possible in |
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certain instances, but they must |
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always be visible. Hence, they will |
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NOT be placed in other, less obvious |
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areas. |
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| ⚫ | |||
| ⚫ | |||
</pre><section end=tattoo-worn-location /> |
</pre><section end=tattoo-worn-location /> |
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==Tattoo Descriptions== |
==Tattoo Descriptions== |
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Tattoos appear with the following text for each set location: |
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<pre{{log2}}> |
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a <tattoo> on your neck |
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a <tattoo> on your shoulder |
a <tattoo> on your shoulder |
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a <tattoo> on your chest |
a <tattoo> on your chest |
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a <tattoo> on your wrist |
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a <tattoo> on your finger |
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a <tattoo> on your waist |
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a <tattoo> on your thigh |
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a <tattoo> on your ankle |
a <tattoo> on your ankle |
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</pre> |
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==Tattoo Concealment or Removal== |
==Tattoo Concealment or Removal== |
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Latest revision as of 08:03, 4 June 2026
Tattoos customize character descriptions via stock list tattoos at select festivals or from monks, purchased tattoos at the premium tattoo shop, merchant-altered custom tattoos, or specialty tattoos with added functions or scripts. Stock tattoos can further be enhanced by a monk to create a Mystic Tattoo.
Tattoo Types
Stock tattoos are available at select festivals or events such as The Albatross or Duskruin Arena. Other locations, such as Dragonfly Inks, sometimes have specific offerings of tattoos as well that may differ from the stock tattoo list. Monks can tattoo any from the stock tattoo list as well via the TATTOO verb.
Custom tattoos are provided by specialty merchants and are subject to ALTER requirements for base, long, and show descriptions.
Specialty tattoos include the following items:
- Wandering tattoo, which can change location on the body, color, and creature type and also has roleplaying verbs
- Dwarven empath tattoo, which is like a wandering tattoo but also heals the wearer
- Glamour tattoo, which overwrites a character's features with a magical glamour for a set amount of time
- Gold ring tattoo, which acts as a permanent gold ring
- Rune tattoo, a scroll tattoo worn on your arm to invoke spells
- Flypaper tattoo, which was released at Rumor Woods at Flypaper Designers and has roleplaying verbs as well as a base, long, and show description
- Pigments of Memory tattoo, which was released at Rumor Woods at the Pigments of Memory shop and has roleplaying verbs around memories as well as a base, long, and show description
- Mystic tattoo, an enhancive tattoo applied by monks
Tattoo Locations
Tattoos can only be done in the following areas. They will be concealed and not visible when the character wears an item of the corresponding worn location type. Pinworn items or items with nonstandard locations (gowns worn as a skirt, etc) will not work, even if the noun matches:
Head - Covered by helms/hats (head-worn). Neck - Will always be visible. Back - Covered by armor/shirts (torso), cloaks (draped from shoulders), backpacks (back-worn), gambesons (undershirt). Shoulder - Covered by armor/shirts (torso) and cloak (draped from shoulders). Chest - Covered by armor/shirts (torso), aprons (over-the-front), gambesons (undershirt). Arm - Covered by arm greaves (Attached to arms). Wrist - Will always be visible. Finger - Covered by gloves (hands). Waist - Covered by belts (waist). Thigh - Covered by pants/skirts (Legs (Pulled Over)). Leg - Covered by leg greaves (Legs (Attached To)). Foot - Covered by boots (Feet (Put On)/Shoes) and socks (Feet (Slip On)/socks). Ear - Will always be visible. Ankle - Covered by socks (Feet (Slip On)). Other - Other areas may be possible in certain instances, but they must always be visible. Hence, they will NOT be placed in other, less obvious areas. EX: Face - good Sole of foot - no good
Tattoo Descriptions
Tattoos appear with the following text for each set location:
a <tattoo> on your neck a <tattoo> on your shoulder a <tattoo> on your chest a <tattoo> on your wrist a <tattoo> on your finger a <tattoo> on your waist a <tattoo> on your thigh a <tattoo> on your ankle
Tattoo Concealment or Removal
Tattoos can be destroyed with the REMOVE verb while holding an appropriate sharp implement, although doing so incurs a level 2 wound and 20 round stun.
Tattoos can be hidden with concealment cream, which is available in the backroom of the Wehnimer's Landing General Store and can be permified.