Ithzir herald: Difference between revisions
(300s circle TD updated; MnS TD updated) |
MILQUETOAST (talk | contribs) No edit summary |
||
Line 10: | Line 10: | ||
}} |
}} |
||
{{Creature attack attributes |
{{Creature attack attributes |
||
| physical = |
|||
{{creature ability|Blade|+413 [[AS]]}} |
|||
| warding = |
| warding = |
||
{{Creature ability|[[Vibration Chant (1002)]]| |
{{Creature ability|[[Vibration Chant (1002)]]|+384 [[CS]]}} |
||
{{Creature ability|[[Lullaby (1005)]]|<Not Known>}} |
{{Creature ability|[[Lullaby (1005)]]|<Not Known>}} |
||
{{Creature ability|[[Song of Depression (1015)]]|<Not Known>}} |
{{Creature ability|[[Song of Depression (1015)]]|<Not Known>}} |
||
Line 43: | Line 45: | ||
{{Creature end}} |
{{Creature end}} |
||
A trio of black tattooed stripes run from center of the Ithzir herald's forehead and over the crown of his bald, blue-skinned head. The Ithzir herald is slightly taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue body is nonetheless alien in its appearance. The herald wears a fine silvery-blue tunic crossed with a green tabard.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup> |
A trio of black tattooed stripes run from center of the [[Ithzir herald]]'s forehead and over the crown of his bald, blue-skinned head. The Ithzir herald is slightly taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue body is nonetheless alien in its appearance. The herald wears a fine silvery-blue tunic crossed with a green tabard.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup> |
||
==Hunting strategies== |
==Hunting strategies== |
||
{{addmetext}} |
{{addmetext}} |
||
==Other information== |
==Other information== |
||
Ithzir heralds are [[bard]]s. They have a special ability in which they take a small circular disc and enlarge it, sending it spinning around them. This creates a [[Call Wind (912)]] effect, and provides a barrier against melee attacks. If a character attempts to swing a melee weapon at the herald, the disk will block the attack and tear off the hand(s) and arm(s) of the swinger with rank 9 crits. Only hands and arms that were used with the swing will be removed. |
Ithzir heralds are [[bard]]s. They have a special ability in which they take a small circular disc and enlarge it, sending it spinning around them. This creates a [[Call Wind (912)]] effect, and provides a barrier against melee attacks. If a character attempts to swing a melee weapon at the herald, the disk will block the attack and tear off the hand(s) and arm(s) of the swinger with rank 9 crits. Only hands and arms that were used with the swing will be removed. |
||
<div {{log}}> |
|||
An Ithzir herald reaches into a pocket and produces a small silvery disc, which she tosses into the air. As the herald focuses her voice on the disc, it quickly expands to about three feet across and begins revolving rapidly around the herald!<br> |
|||
Your arms are forced down to your sides!<br> |
|||
The wind then subsides.<br> |
|||
A large revolving disc continues to gain momentum around an Ithzir herald, whipping up a violent wind!<br> |
|||
Your arms are forced down to your sides!<br> |
|||
A war griffin is buffeted by the strong wind.<br> |
|||
The wind then subsides.<br> |
|||
The revolving disc around an Ithzir herald is moving so fast that it is only a blur now. It is almost imperceptible as it streaks away from the herald, high overhead, and the area is rocked by a thunderous sonic blast!<br> |
|||
... 10 points of damage!<br> |
|||
Throat swells to near bursting!<br> |
|||
A war griffin withstands the blast!<br> |
|||
Person is bowled over and dazed by the blast!<br> |
|||
... 15 points of damage!<br> |
|||
Back strains under sudden decompression!<br> |
|||
He is stunned!<br> |
|||
You are bowled over and dazed by the blast!<br> |
|||
... 5 points of damage!<br> |
|||
Back pops as muscles resist the vacuum!<br> |
|||
Roundtime: 11 sec. |
|||
</div> |
|||
== References == |
== References == |
Revision as of 11:49, 21 August 2008
| ||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||
|
A trio of black tattooed stripes run from center of the Ithzir herald's forehead and over the crown of his bald, blue-skinned head. The Ithzir herald is slightly taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue body is nonetheless alien in its appearance. The herald wears a fine silvery-blue tunic crossed with a green tabard.[1]
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Ithzir heralds are bards. They have a special ability in which they take a small circular disc and enlarge it, sending it spinning around them. This creates a Call Wind (912) effect, and provides a barrier against melee attacks. If a character attempts to swing a melee weapon at the herald, the disk will block the attack and tear off the hand(s) and arm(s) of the swinger with rank 9 crits. Only hands and arms that were used with the swing will be removed.
An Ithzir herald reaches into a pocket and produces a small silvery disc, which she tosses into the air. As the herald focuses her voice on the disc, it quickly expands to about three feet across and begins revolving rapidly around the herald!
Your arms are forced down to your sides!
The wind then subsides.
A large revolving disc continues to gain momentum around an Ithzir herald, whipping up a violent wind!
Your arms are forced down to your sides!
A war griffin is buffeted by the strong wind.
The wind then subsides.
The revolving disc around an Ithzir herald is moving so fast that it is only a blur now. It is almost imperceptible as it streaks away from the herald, high overhead, and the area is rocked by a thunderous sonic blast!
... 10 points of damage!
Throat swells to near bursting!
A war griffin withstands the blast!
Person is bowled over and dazed by the blast!
... 15 points of damage!
Back strains under sudden decompression!
He is stunned!
You are bowled over and dazed by the blast!
... 5 points of damage!
Back pops as muscles resist the vacuum!
Roundtime: 11 sec.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|