Rogue: Difference between revisions
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{{profession | |
{{profession | |
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name = Rogue | |
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type = [[Square]] | |
type = [[Square]] | |
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circles = [[Minor Elemental]], [[Minor Spiritual]] |
circles = [[Minor Elemental]], [[Minor Spiritual]] |
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}} |
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⚫ | The '''Rogue''' profession is a profession dedicated to the stealthy, discrete, and otherwise unlawful, or marginally unlawful persuits. Rogues primarily train in [[Picking Locks]], [[Pickpocketing]], [[Ambushing]], and [[Stalking and Hiding]], as they've low point costs in training in these skills. Additionally, rogues can train the most in many of these skills or, in the case of the [[SENSE (verb)]] and Pickpocketing, they have a tool that isn't available to any other profession in [[GemStone]]. |
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{{profession training |
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| TWCcost = 2/2 | TWCranks = 2 |
| TWCcost = 2/2 | TWCranks = 2 |
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| AUcost = 5/0 | AUranks = 2 |
| AUcost = 5/0 | AUranks = 2 |
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| PPcost = 1/0 | PPranks = 2 |
| PPcost = 1/0 | PPranks = 2 |
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}} |
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⚫ | The '''Rogue''' profession is a profession dedicated to the stealthy, discrete, and otherwise unlawful, or marginally unlawful persuits. Rogues primarily train in [[Picking Locks]], [[Pickpocketing]], [[Ambushing]], and [[Stalking and Hiding]], as they've low point costs in training in these skills. Additionally, rogues can train the most in many of these skills or, in the case of the [[SENSE (verb)]] and Pickpocketing, they have a tool that isn't available to any other profession in [[GemStone]]. |
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Rogues are expected to train in the following skills: |
Rogues are expected to train in the following skills: |
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*Twice per level in the following skills (Often called 2× training): |
*Twice per level in the following skills (Often called 2× training): |
Revision as of 14:39, 3 April 2006
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The Rogue profession is a profession dedicated to the stealthy, discrete, and otherwise unlawful, or marginally unlawful persuits. Rogues primarily train in Picking Locks, Pickpocketing, Ambushing, and Stalking and Hiding, as they've low point costs in training in these skills. Additionally, rogues can train the most in many of these skills or, in the case of the SENSE (verb) and Pickpocketing, they have a tool that isn't available to any other profession in GemStone.
Training plans
Rogues are expected to train in the following skills:
- Twice per level in the following skills (Often called 2× training):
- A one-handed weapon skill (Edged Weapons, Blunt Weapons or Brawling), Dodging, Ambushing, Perception, and Stalking and Hiding
- Once, alternating twice every other level (or 1.5× training):
- Once per level (or 1× training):
A character that uses Two Weapon Combat or decides to train in Two-handed Weapons is suggested to train more in Dodging to make up for the loss of a shield. It is not recommended to train in Polearm Weapons as a two-handed polearm weapon cannot be used while ambushing. Ranged Weapons is a very viable training path for rogues, however, such a training path would be very different than the one listed above.
Combat Maneuvers List
Rogues also have the ability to train in the following combat maneuvers:
- Cheapshots
- Combat focus
- Combat mastery
- Combat mobility
- Combat movement
- Combat toughness
- Coup de grace
- Crowd press
- Cutthroat (Rogue exclusive)
- Dirtkick
- Disarm weapon
- Dust shroud (Rogue exclusive)
- Feint
- Garrote
- Groin kick (Rogue exclusive)
- Hamstring
- Multi-fire
- Precision
- Quickstrike
- Shadow mastery
- Shield bash
- Side by side
- Silent strike (Rogue exclusive)
- Specialization
- Spin Attack
- Stun maneuvers
- Subdual strike
- Subdue (Rogue exclusive)
- Sucker punch (Rogue exclusive)
- Surge of strength
- Sweep
- Trip
- Truehand
See also
Resources
http://www.play.net/gs4/info/professions/rogue_guild.asp http://home.comcast.net/~cabri/rogueguild.htm