Treekin warrior: Difference between revisions

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m (add to hunting strategy)
m (Removed stub template and created internal link for Minor Elemental. Thank you for adding log2 templates.)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| nopicture =
| picture =
| level = 80<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 80
| family = Tree<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Plantlife
| type = Plantlife<!-- Creature body type -->
| family = Treekin
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Red Forest]]<br>
| undead = No
| otherclass2 = Magical
| area = Red Forest<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes
| hitpoints =
| area2 =
| asg = 17
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 400
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Pound<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 390
{{creature ability|[[Ensnare (attack)|Root lash]]|390 [[Attack strength|AS]]}}
| PA2 = Root lash
{{creature ability|[[Pound (attack)|Pound]]|390 [[Attack strength|AS]]}}
| PAB = 390
{{creature ability|[[Stomp (attack)|Root slam]]|390 [[Attack strength|AS]]}}
| PA3 = Root slam
| nowarding =
| nobolt =
| PAC = 390
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| maneuver =
| BTA =
{{creature ability|Caber toss}}
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
{{creature ability|Spit acidic sap}}
| WDA =
{{creature ability|[[Twin Hammerfists]]}}
| noability =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = Twin Hammerfists<!-- Combat Maneuvers insert up to MN10 -->
| MN2 = Caber toss
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = 17<!-- Insert asg # and template will automatically convert to include type of armor -->
{{Creature defense attributes
| IMM1 = Stun<!-- add IMM2 (up to 15) for additional immunities -->
| defense =
| Melee =
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| UDF =
{{creature ability|[[Bard Base]] | +312 [[Target defense|TD]]}}
| BarTD = 312
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Sorcerer Base]] |+337 [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 337
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnMTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| ability =
| DSP2 =
{{creature ability|[[Stunned|Stun immune]]}}
| DSP3 =
{{Creature ability|[[CvA]]|+25 (no shield)}}
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = yes
| coins = Yes
| magic items = yes
| magic items = Yes
| gems = yes
| gems = Yes
| boxes = yes
| boxes = Yes
| other = ?
| other =
| skin = blood-stained bark
| skin = blood-stained bark
| skinvalue = ?
}}
}}
{{Creature end}}
{{Creature end}}


Standing approximately twelve feet tall, the treekin warrior towers menacingly before you. Lambent yellow eyes and thick leg-shaped roots make it clear that this is no ordinary tree. Leaves cover the warrior from head to trunk, with two arm-shaped branches protruding from the canopy. Numerous gashes and chips indicate that this particular specimen has seen much combat in the past.
<pre{{log2|margin-right=26em}}>Standing approximately twelve feet tall, the treekin warrior towers menacingly before you. Lambent yellow eyes and thick leg-shaped roots make it clear that this is no ordinary tree. Leaves cover the warrior from head to trunk, with two arm-shaped branches protruding from the canopy. Numerous gashes and chips indicate that this particular specimen has seen much combat in the past.</pre>


==Hunting strategies==
==Hunting strategies==
Treekin warriors do not stun and are quite difficult to knock down. Severing a single leg will not knock them over, and they can stand back up even with both legs severed. They are immune to [[Grasp of the Grave (709)]]. Sorcerers can hunt them safely using [[Pain (711)]] to keep them in RT lock, but the [[treekin druid]]s are several levels higher, have barkskin and maneuvers, and buff their TD with defensive spells. The [[treekin sapling]]s can be several levels lower than the warriors but have a knockdown ability that can be lethal in combination with the treekin warrior groan DS pushdown.
Treekin warriors do not stun and are quite difficult to knock down. Severing a single leg will not knock them over, and they can stand back up even with both legs severed. They are immune to [[Grasp of the Grave (709)]]. Sorcerers can hunt them safely using [[Pain (711)]] to keep them in RT lock, but the [[treekin druid]]s are several levels higher, have barkskin and maneuvers, and buff their TD with defensive spells. The [[treekin sapling]]s can be several levels lower than the warriors but have a knockdown ability that can be lethal in combination with the treekin warrior groan DS pushdown. [[Elemental Wave (410)]] affects them but requires significant [[Minor Elemental]] spell ranks at like level to be useful. Treekin will get knocked down, stunned, and RT locked for [[Evil Eye (717)]], which can be mass cast (including remotely) using a demon carrying an eye with catch/release alias.


==Other information==
==Other information==
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You are stunned for 1 round</pre>
You are stunned for 1 round</pre>


They also have a maneuver where they spit acidic sap at you.
They also have a maneuver where they spit acidic sap at you, which can instantly kill you with head shots.
<pre{{log2|margin-right=350px}}>A treekin warrior suddenly spits a gob of sap directly at you!
<pre{{log2|margin-right=350px}}>A treekin warrior suddenly spits a gob of sap directly at you!
You are struck by the highly acidic sap! It burns!
You are struck by the highly acidic sap! It burns!
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A treekin warrior appears to wrap its branches closely around itself.
A treekin warrior appears to wrap its branches closely around itself.
</pre>
</pre>

==See Also==
* [[Red Forest]]


{{Nearlevel
{{Nearlevel
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|levelp2 = 82
|levelp2 = 82
}}
}}

[[Category:Red Forest creatures]]
{{stub}}

Latest revision as of 19:24, 20 March 2021

Treekin warrior
Level 80
Family Tree family creatures
Body Type Plantlife
Classification(s) Living
Magical
Area(s) Found Red Forest
BCS Yes
HP 400
Speed
Attack Attributes
Physical Attacks
Pound 390 AS
Root lash 390 AS
Root slam 390 AS
Combat Maneuvers
Twin Hammerfists
Caber toss
Defense Attributes
Armor
Metal Breastplate ASG 17
Immunities
Stun
Defensive Strength (DS)
Melee
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 312
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 337
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin blood-stained bark
Other
Standing approximately twelve feet tall, the treekin warrior towers menacingly before you.  Lambent yellow eyes and thick leg-shaped roots make it clear that this is no ordinary tree.  Leaves cover the warrior from head to trunk, with two arm-shaped branches protruding from the canopy.  Numerous gashes and chips indicate that this particular specimen has seen much combat in the past.

Hunting strategies

Treekin warriors do not stun and are quite difficult to knock down. Severing a single leg will not knock them over, and they can stand back up even with both legs severed. They are immune to Grasp of the Grave (709). Sorcerers can hunt them safely using Pain (711) to keep them in RT lock, but the treekin druids are several levels higher, have barkskin and maneuvers, and buff their TD with defensive spells. The treekin saplings can be several levels lower than the warriors but have a knockdown ability that can be lethal in combination with the treekin warrior groan DS pushdown. Elemental Wave (410) affects them but requires significant Minor Elemental spell ranks at like level to be useful. Treekin will get knocked down, stunned, and RT locked for Evil Eye (717), which can be mass cast (including remotely) using a demon carrying an eye with catch/release alias.

Other information

Treekin warriors can hide dead bodies. Just like in snow, the rescuer must search for the body and then point at it to reveal the character.

A treekin warrior hides your corpse under a pile of leaves.

Warriors can pick you up and chuck you into another room.

A treekin warrior attempts to grab you!
The warrior snatches you up and hurls you north!

[Red Forest, Deep Woods]
A field of snapped and splintered branches spreads out in every direction like a wooden necropolis.  Huge circular tracks leave giant impressions along the cluttered ground.
Obvious paths: northeast, east, south, west
You slam into the ground!
... 15 points of damage!
Nasty blow to your left leg!
You are stunned for 1 round

They also have a maneuver where they spit acidic sap at you, which can instantly kill you with head shots.

A treekin warrior suddenly spits a gob of sap directly at you!
You are struck by the highly acidic sap!  It burns!
... 20 points of damage!
Hit on the arm chars the skin and eats into the underlying muscles!
You are stunned for 2 rounds!

If a ranger casts Tangle Weed while a treekin warrior is in the room, it will take over control of the vine and turn it hostile to the ranger and other PCs present.

A swirling cloud of shadow forms around your right hand as you prepare Tangleweed...
Your spell is ready.
You gesture.
Cast Roundtime 3 Seconds.
>
A thorn-barbed dirge-vaon vine suddenly sprouts from the ground and begins to thrash about violently!
Dirge-vaon vine wraps gently around a treekin warrior as the warrior creaks and groans softly at it.
>
The dirge-vaon vine lashes out at you, but is unable to grasp you.
>dismiss vine
That is not your vine to control.
DS Pushdown

When they "groan angrily" it appears to impose a DS penalty around -60:

A treekin warrior pounds at you with a leafy fist!
  AS: +385 vs DS: +437 with AvD: +42 + d100 roll: +41 = +31
   A clean miss.

A treekin warrior groans angrily!
A treekin warrior pounds at you with a leafy fist!
  AS: +375 vs DS: +378 with AvD: +42 + d100 roll: +24 = +63
   A clean miss.

This appears to be the attack of choice for fresh warriors.

Twin Hammerfists
A treekin warrior raises its branches high, interweaves them into a thick mass, and brings them crashing down towards you!
A treekin warrior put too much force into its swing!  Completely missing you, it ends up sprawled on the ground looking up at you!
Other messaging
A treekin warrior appears to wrap its branches closely around itself.

See Also

Near-level creatures - edit
Level 78 Level 79 Level 80


Level 81 Level 82
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