Big ugly kobold: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
SPYRIDONM3 (talk | contribs) (HPs (50), natural armor ASG 1, log2 creature description, MjE|MnE TDs,) |
||
(10 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
|||
{{Creature start |
|||
| |
| picture = |
||
| level = 2<!-- This will also be used at the end of the page in the Near level creature template --> |
|||
| type = biped |
|||
| family = Kobold<!-- Add creature to family page list, which will be linked on preview/save --> |
|||
⚫ | |||
| type = Biped<!-- Creature body type --> |
|||
⚫ | |||
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
|||
| attacks = Brawls and Special. |
|||
| area = |
| area = Kobold Village<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
||
| bcs = Yes <!-- All new creatures are BCS --> |
|||
| undead = No |
|||
| |
| hitpoints = 50 |
||
| roundtime = <!-- Creature speed --> |
|||
}} |
}} |
||
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
|||
{{Creature attack attributes |
|||
| PA1 = Short sword<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
|||
| physical = |
|||
| PAA = 36 - 62 |
|||
{{creature ability|[[Short sword]] |+36 [[Attack strength|AS]]}} |
|||
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
|||
| nobolt = |
|||
| |
| BTA = |
||
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
|||
| nowarding = |
|||
| |
| WDA = |
||
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
|||
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
|||
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
|||
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
|||
}} |
}} |
||
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
|||
{{Creature defense attributes |
|||
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor --> |
|||
| defense = |
|||
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
|||
{{creature ability|[[Melee]] |+23 [[Defensive strength|DS]]}} |
|||
| Melee = 23 - 86 |
|||
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Ranged = |
|||
{{creature ability|[[Bolt]] |+23 [[Defensive strength|DS]]}} |
|||
| Bolt = 23 |
|||
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
|||
| UDF = |
|||
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
|||
⚫ | |||
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
|||
| CleTD = |
|||
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
|||
| EmpTD = 6 |
|||
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
|||
| PalTD = |
|||
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
|||
| RanTD = |
|||
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
|||
| SorTD = |
|||
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
|||
| WizTD = |
|||
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
|||
| MjETD = 6 |
|||
{{creature ability|[[Major Spiritual]] |+6 [[Target defense|TD]]}} |
|||
| MnETD = 6 |
|||
{{creature ability|[[Minor Spiritual]] |+6 [[Target defense|TD]]}} |
|||
| |
| MjSTD = 6 |
||
| MnSTD = 6 |
|||
| MnMTD = |
|||
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
|||
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
|||
}} |
}} |
||
{{Creature treasure |
{{Creature treasure |
||
| coins = Yes |
|||
| type = gems, boxes, general treasure |
|||
| |
| magic items = Yes |
||
| |
| gems = Yes |
||
| |
| boxes = Yes |
||
| other = |
|||
⚫ | |||
}} |
}} |
||
{{Creature end}} |
{{Creature end}} |
||
This big ugly kobold is typical for a kobold. Smaller than a dwarf and even many halflings, it has ruddy skin and a hairless pate topped with small horns. Long-limbed for its size, the big ugly kobold eschews any display of brute strength and relies on what agility it pretends to have. |
<pre{{log2|margin-right=26em}}>This big ugly kobold is typical for a kobold. Smaller than a dwarf and even many halflings, it has ruddy skin and a hairless pate topped with small horns. Long-limbed for its size, the big ugly kobold eschews any display of brute strength and relies on what agility it pretends to have.</pre> |
||
==Hunting strategies== |
==Hunting strategies== |
||
⚫ | |||
⚫ | |||
⚫ | |||
==Other information== |
==Other information== |
||
⚫ | |||
⚫ | |||
*Typically, it is armed with a short sword and carries a wooden shield but does not wear armor. |
|||
⚫ | |||
== References == |
== References == |
||
* [https://en.wikipedia.org/wiki/Kobold Kobold on Wikipedia] |
|||
* http://www.play.net/gs4/info/bestiary/ |
|||
{{Nearlevel |
{{Nearlevel |
||
Line 63: | Line 76: | ||
|levelp2 = 5 |
|levelp2 = 5 |
||
}} |
}} |
||
[[Category:Kobold Village creatures]] |
Latest revision as of 08:25, 17 May 2021
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
|
This big ugly kobold is typical for a kobold. Smaller than a dwarf and even many halflings, it has ruddy skin and a hairless pate topped with small horns. Long-limbed for its size, the big ugly kobold eschews any display of brute strength and relies on what agility it pretends to have.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
- The big ugly kobold is uncommon in the Kobold Village and only occasionally spawns after a number of normal kobold's are killed.
- Typically, it is armed with a short sword and carries a wooden shield but does not wear armor.
- Various rooms in the kobold village give a defensive bonus of +10 to +30 to the adventurer and creatures alike.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|