Deranged sentry: Difference between revisions
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(changed family to humanoid, removed outdated play.net bestiary link) |
SPYRIDONM3 (talk | contribs) (HPs (160), armor ASG 11 studded leather, log2 creature description, MnS TD, treasure (coins, items)) |
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| area7 = |
| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 160 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
}} |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 11<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 100 |
| Melee = 100 |
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| MnETD = 39 |
| MnETD = 39 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = |
| MnSTD = 39 |
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| MnMTD = 33 - 39 |
| MnMTD = 33 - 39 |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = Yes |
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| magic items = |
| magic items = Yes |
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| gems = Yes |
| gems = Yes |
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| boxes = Yes |
| boxes = Yes |
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| other = |
| other = |
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| skin = |
| skin = None |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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Garbed in bright crimson armor, the deranged sentry appears alert and ready for battle. The sentry is haphazardly dressed with unlaced boots, leathers and a helm that looks to be about three sizes to big. |
<pre{{log2|margin-right=26em}}>Garbed in bright crimson armor, the deranged sentry appears alert and ready for battle. The sentry is haphazardly dressed with unlaced boots, leathers and a helm that looks to be about three sizes to big.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
Latest revision as of 12:20, 5 May 2021
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Garbed in bright crimson armor, the deranged sentry appears alert and ready for battle. The sentry is haphazardly dressed with unlaced boots, leathers and a helm that looks to be about three sizes to big.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
Near-level creatures - edit | ||||||||||
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