Giant ant: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Giant_Ant_Colored.jpg
| level = 1
| level = 1<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Insect
| family = Ant<!-- Add creature to family page list, which will be linked on preview/save -->
| family = ant
| type = Insect<!-- Creature body type -->
| attacks = Bites and Charges.
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Wehnimer's Landing]]<br>
| undead = No
| otherclass2 =
| area = Wehnimer's Landing<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 28
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 36
{{Creature ability|[[Bite]]|+36 [[Attack Strength|AS]]}}
{{Creature ability|[[Charge (attack)|Charge]]|+46 [[Attack Strength|AS]]}}
| PA2 = Charge (attack)
| nobolt =
| PAB = 46
| nowarding =
| PA3 =
| nomaneuver=
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| noability=
| BTA =

| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 5N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+27 [[Defensive strength|DS]]}}
| Melee = 27
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |+25 [[Defensive strength|DS]]}}
| Bolt = 25
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF = 33
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 3
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD = 3
{{creature ability|[[Major Spiritual]] | +3 [[Target defense|TD]]}}
| MnETD = 3
{{creature ability|[[Minor Spiritual]] |+3 [[Target defense|TD]]}}
| MjSTD = 3
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 3
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = ant larva
| coins = No
| skin = ant pincer
| magic items = No
| nobox =
| gems = No
| noskinvalue =
| boxes = No
| other = ant larva
| skin = an ant pincer
}}
}}
{{Creature end}}
{{Creature end}}


The giant ant looks like a giant armored version of a common ordinary ant. Its faceted eyes stare out into air with constant disinterest.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>The giant ant looks like a giant armored version of a common ordinary ant. Its faceted eyes stare out into air with constant disinterest.</pre>

==Hunting strategies==
==Hunting strategies==
Due to the darkness of some of the rooms in the ant nest, both the creatures and adventurers receive a +20 DS bonus.
Due to the darkness of some of the rooms in the ant nest, both the creatures and adventurers receive a +20 DS bonus.
==Other information==
==Other information==
Although they do not wear physical armor, their skin provides protection equivalent to light leather AsG 5. Since there is no actual armor worn the CvA value is +25.

Ants rarely drop an ant larva.
Ants rarely drop an ant larva.


== References ==
== References ==
* [https://en.wikipedia.org/wiki/Ant Ant on Wikipedia]
* http://www.play.net/gs4/info/bestiary/
* [https://gswiki.play.net/Talk:Giant_ant Soldier Ant]


{{Nearlevel
{{Nearlevel
Line 63: Line 93:
|levelp2 = 5
|levelp2 = 5
}}
}}

[[Category:Wehnimer's Landing creatures]]

Latest revision as of 13:12, 14 April 2023

Giant ant
Giant Ant Colored.jpg
Level 1
Family Ant family creatures
Body Type Insect
Classification(s) Living
Area(s) Found Wehnimer's Landing
BCS Yes
HP 28
Speed
Attack Attributes
Physical Attacks
Bite 36 AS
Charge (attack) 46 AS
Defense Attributes
Armor
Light Leather (natural) ASG 5N
Defensive Strength (DS)
Melee 27
Ranged
Bolt 25
Unarmed Defense Factor
UDF 33
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 3
Wizard Base
Minor Elemental 3
Major Elemental 3
Minor Spiritual 3
Major Spiritual 3
Minor Mental
Treasure Attributes
Coins No
Gems No
Magic Items No
Boxes No
Skin an ant pincer
Other ant larva
The giant ant looks like a giant armored version of a common ordinary ant.  Its faceted eyes stare out into air with constant disinterest.

Hunting strategies

Due to the darkness of some of the rooms in the ant nest, both the creatures and adventurers receive a +20 DS bonus.

Other information

Although they do not wear physical armor, their skin provides protection equivalent to light leather AsG 5. Since there is no actual armor worn the CvA value is +25.

Ants rarely drop an ant larva.

References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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