Minor glacei: Difference between revisions
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(changed family to elemental family, removed outdated play.net bestiary link) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = Minor_glacei.jpg |
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| level = 42 |
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| level = 42<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Elemental |
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| family = Elemental <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = glacei |
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| type = Elemental<!-- Creature body type --> |
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| body = |
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| otherclass = Magical <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Claws, Ensnares and Magic. |
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| otherclass2 = |
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| area = [[Nightmare Gorge]]<br>[[Arctic Tundra]]<br> |
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| area = Arctic Tundra<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| |
| area2 = Nightmare Gorge |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Lash<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 246 |
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| PA2 = Strike |
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| PAB = 250 |
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| PA3 = |
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| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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| Melee = 223 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 158 |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
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| MjETD = |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 158 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| |
| MjSTD = |
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| MnSTD = |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| |
| coins = |
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| magic items = |
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| gems = Yes |
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| boxes = |
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| other = |
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| skin = None |
| skin = None |
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| nobox = |
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| noskinvalue = |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The minor glacei is a conglomeration of ice and snow that writhes and moves with a mind of its own formed in a vaguely humanoid shape. The cold generated by the minor glacei is nearly unbearable. |
The minor glacei is a conglomeration of ice and snow that writhes and moves with a mind of its own formed in a vaguely humanoid shape. The cold generated by the minor glacei is nearly unbearable. |
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==Hunting strategies== |
==Hunting strategies== |
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==Other information== |
==Other information== |
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The minor glacei's "lash" and "strike" attacks are mechanically similar to ensnares. |
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[[Perception]] plays a role in searching or looting minor glaceis. |
[[Perception]] plays a role in searching or looting minor glaceis. |
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Minor glaceis cannot be skinned, and searching them results in minor hand wounds, which will not give experience if transferred by an empath (they will count as self-inflicted). As the resulting gems are rather valuable, most hunters in the area carry large quantities of [[ambrominas leaf]] or equivalent. |
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Minor glaceis cannot be stunned. |
Minor glaceis cannot be stunned. |
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Minor glaceis have a cold-based maneuver attack: |
Minor glaceis have a cold-based maneuver attack: |
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<div {{log}}> |
<div {{log|margin-right=350px}}> |
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A minor glacei flashes with a brilliant icy blue light as large chunks of ice fly from its body!<br/> |
A minor glacei flashes with a brilliant icy blue light as large chunks of ice fly from its body!<br/> |
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<br/> |
<br/> |
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You are stunned for 2 rounds!<br/> |
You are stunned for 2 rounds!<br/> |
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</div> |
</div> |
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== References == |
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==Messaging== |
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* http://www.play.net/gs4/info/bestiary/ |
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Minor glacei have special movement messaging: |
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<pre{{log2|margin-right=350px}}> |
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A minor glacei slides <direction>, followed by a hailing icestorm. |
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</pre> |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 44 |
|levelp2 = 44 |
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}} |
}} |
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[[Category:Nightmare Gorge creatures]] |
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[[Category:Arctic Tundra creatures]] |
Latest revision as of 19:27, 26 June 2020
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The minor glacei is a conglomeration of ice and snow that writhes and moves with a mind of its own formed in a vaguely humanoid shape. The cold generated by the minor glacei is nearly unbearable.
Hunting strategies
Minor and major glaceis move and attack incredibly fast. Having an elemental body type, they are formless and do not possess body parts for which to be ambushed. Nonetheless, they can still be knocked down.
Other information
The minor glacei's "lash" and "strike" attacks are mechanically similar to ensnares. Perception plays a role in searching or looting minor glaceis.
Minor glaceis cannot be skinned, and searching them results in minor hand wounds, which will not give experience if transferred by an empath (they will count as self-inflicted). As the resulting gems are rather valuable, most hunters in the area carry large quantities of ambrominas leaf or equivalent.
Minor glaceis cannot be stunned.
Minor glaceis have a cold-based maneuver attack:
A minor glacei flashes with a brilliant icy blue light as large chunks of ice fly from its body!
You are struck by a large chunk of ice!
... 20 points of damage!
Cold blast rends muscles from bone!
You are stunned for 2 rounds!
Messaging
Minor glacei have special movement messaging:
A minor glacei slides <direction>, followed by a hailing icestorm.
Near-level creatures - edit | ||||||||||
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