Coraesine Field/2013: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
No edit summary
(Updating per Gswiki:Style guide/Pay events)
 
(18 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{TOCright|limit=3}}
The [[Return to Coraesine Field]] is a service-oriented pay event scheduled for the summer of 2013.
<section begin=intro />
The Return to Coraesine Field was a service-oriented pay event that took place over several sessions. Each run began at 9:00pm ET on the first day and ended at 3:00am ET (midnight PT) on the last day, with the majority of services taking place within the first three days. 100 tickets were sold for each run.<section end=intro />


There was also be one free ticket per run available in the game by opening envelopes found in boxes. Starting May 1st, critter boxes had a chance to contain an envelope. When opened, the envelope contained one of:
{{stub}}
* A flier (worthless)
* A voucher, good for discounts or special items if you attend the event
* A free ticket to the event
Once opened, the rewards inside could be transferable to other characters on the same account, but not to other accounts.


<section begin=rundate />Return to Coraesine Field runs four times for the following dates:
==Schedule==
* June 7 - 14, 2013
* July 12 - 19, 2013 (Platinum)
* August 2 - 9, 2013
* September 6 - 13, 2013


For announcements and saved posts, see the '''[[Coraesine Field/saved posts 2013|saved posts 2013]]'''.<section end=rundate />
==Major Services==


==Information==
There will be 101 major services per run, allowing a guarantee of one major service per ticket (assuming attendance and participation). These will be available during the opening weekend. Once you have received a major service, you will no longer be eligible for further major services that run.
===Schedule===
<section begin=schedule />
: {| class="wikitable sortable" style="width: 70%" | + style="text-align: left" colspan=5 |
|-
! scope="col" | Date
! scope="col" | Time
! scope="col" | Event
! scope="col" | Location
! scope="col" | Description
|-
| scope="row" |
|}<section end=schedule />


===Raffles===
{| class="wikitable" border="1"
<section begin=raffle />
: {| class="wikitable sortable" style="width: 70%" | + style="text-align: left" colspan=5 |
|-
|-
! colspan="4" | Major Services
! scope="col" | Date
! scope="col" | Time
! scope="col" | Raffle
! scope="col" | Location
! scope="col" | Description
|-
|-
| scope="row" |
! Service || Quantity || Release Method || Merchant
|}<section end=raffle />

===Major Services===
There will be 101 major services per run, allowing a guarantee of one major service per ticket (assuming attendance and participation). These will be available during the opening weekend. Once you have received a major service, you will no longer be eligible for further major services that run.
:{| class="wikitable"
|-
|-
! scope="col" | Service
| +5 Enchant || 10 || TBD || TBD
! scope="col" | Quantity
! scope="col" | Release Method
! scope="col" | Merchant
! scope="col" | Description
|-
|-
| scope="row" role="rowheader" | +5 Enchant || 10 || TBD || TBD || Up to 5 points of [[enchantment]] can be added to an existing weapon or armor, including items that have weighting, padding, or flares.
| +10 Padding || 10 || 4 Raffle, 4 Auction, 2 Spinner || TBD
|-
|-
| scope="row" role="rowheader" | +10 Padding || 10 || 4 Raffle, 4 Auction, 2 Spinner || TBD || Up to 10 points of [[padding]] can be added to an existing item, to a maximum of 30 points of padding (expertly). Both damage and critical padding are available.
| +10 Weighting || 10 || TBD || TBD
|-
|-
| scope="row" role="rowheader" | +10 Weighting || 10 || TBD || TBD || Up to 10 points of [[weighting]] can be added to an existing melee weapon, to a maximum of 30 points of weighting (expertly). Both damage and critical weighting are available. The weapon may not have flares, warding defense or combat scripts.
| +30 Resistance || 10 || 4 Raffle, 4 Auction, 2 Spinner || TBD
|-
|-
| scope="row" role="rowheader" | +30 Resistance || 10 || 4 Raffle, 4 Auction, 2 Spinner || TBD || Up to 30% of [[resistance]] to any type or types of damage can be added to an existing armor or shield, to a maximum of 30% total resistances spread among no more than three damage types. Vulnerabilities can be removed on a point-for-point basis.
| +10 Sighting || 5 || 4 Raffle/Spinner, 1 Auction || TBD
|-
|-
| scope="row" role="rowheader" | +10 Sighting || 5 || 4 Raffle/Spinner, 1 Auction || TBD || Up to 10 points of [[sighting]] can be added to an existing ranged weapon, to a maximum of 30 points of sighting (expertly).
| +10 TD || 5 || 2 Raffle, 2 Auction, 1 Undecided || TBD
|-
|-
| scope="row" role="rowheader" | +10 TD || 5 || 2 Raffle, 2 Auction, 1 Undecided || TBD || Up to +10 [[target defense]] can be added to an existing item, to a maximum of +20 TD. The final total bonus (DS + TD) cannot exceed 50 points.
| Self Charging Item Creation (Defensive Buffs) || 5 || 2 Raffle, 2 Auction, 1 Undecided || Taeliryn
|-
|-
| Self Charging Item Creation (Offensive Buffs) || 5 || 2 Raffle, 2 Auction, 1 Undecided || TBD
| scope="row" role="rowheader" | Self Charging Item Creation (Defensive Buffs) || 5 || 2 Raffle, 2 Auction, 1 Undecided || Taeliryn || Self-charging magical items will be available, holding a variety of offensive and defensive buff spells.
|-
|-
| scope="row" role="rowheader" | Self Charging Item Creation (Offensive Buffs) || 5 || 2 Raffle, 2 Auction, 1 Undecided || TBD || Self-charging magical items will be available, holding a variety of offensive and defensive buff spells. Offensive buffs can be used 7 times per day. Options: [[Spirit Strike]], [[Bravery]], [[Strength]], [[Haste]], [[Dragonclaw]], [[Mystic Focus]]
| Weight Reducing containers || 5 || 1 Auction, 4 Raffle/Spinner || Glimger
|-
|-
| scope="row" role="rowheader" | Weight Reducing containers || 5 || 1 Auction, 4 Raffle/Spinner || Glimger || Containers can be modified to reduce the weight of items stored in them by 25%. This will work with most scripts but is not guaranteed to work with all.
| ChronoFlares || 1 || Spinner || Skryn
|-
| scope="row" role="rowheader" | ChronoFlares || 1 || Spinner || Skryn || Chronomage dagger scripting can be added to an existing dagger no greater than 6x in enchant. Weighting and flares are allowed. Chronomage daggers are returners that have a chance to flare for additional strikes.
|-
|-
| scope="row" role="rowheader" | Make-a-Returner || 1 || Raffle || Rashiva || An existing hand axe, war hammer, dagger, quoit, discus, or javelin can be made into a returning weapon. This script will work with most flares and weighting, but not other combat scripts.
| Make-a-Returner || 1 || Raffle || Rashiva
|-
|-
| Blink Weapons || 3 || TBD || TBD
| scope="row" role="rowheader" | Blink Weapons || 3 || Raffle || TBD || An existing unscripted melee weapon can be made into a [[blink weapon]].
|-
|-
| scope="row" role="rowheader" | Splitting Weapons || 5 || Raffle || TBD || An existing melee weapon can be made into a locked splitting weapon, allowing it to split into two weapons of half the enchant. Weighting and flares are allowed, but not scripts. Locked splitting weapons can be unlocked, allowing them to split into two weapons of the original enchant.
| Splitting Weapons || 5 || TBD || TBD
|-
|-
| Defensive Item Creation || 2 || 1 Raffle, 1 Auction || TBD
| scope="row" role="rowheader" | Defensive Item Creation || 2 || 1 Raffle, 1 Auction || TBD || An item can be made into a [[DB]] item. Ear, ears, socks, undergarment, hair, and pinworn items are not eligible.
|-
|-
| Custom Creature Bane Weapon || 5 || Raffle/Spinner || Ledirth
| scope="row" role="rowheader" | Custom Creature Bane Weapon || 5 || Raffle/Spinner || Ledirth
| rowspan="5" | A bane script can be added to an existing melee weapon, allowing that item to have special flares or 8 points of weighting when attacking a certain type of enemy. Some of the winners will be able to pick a specific creature (including "bandit" and "Grimswarm") and receive flares or 12 points of weighting instead. In addition, an undead bane weapon will be able to strike undead enemies without requiring a blessing. Banes can generally be added to any weapon, even those with weighting, existing flares, or combat scripts.
|-
|-
| Troll Creature Bane Weapon || 2 || Raffle/Spinner || Ledirth
| scope="row" role="rowheader" | Troll Creature Bane Weapon || 2 || Raffle/Spinner || Ledirth
|-
|-
| Orc Creature Bane Weapon || 2 || Raffle/Spinner || Ledirth
| scope="row" role="rowheader" | Orc Creature Bane Weapon || 2 || Raffle/Spinner || Ledirth
|-
|-
| Giant Creature Bane Weapon || 2 || Raffle/Spinner || Ledirth
| scope="row" role="rowheader" | Giant Creature Bane Weapon || 2 || Raffle/Spinner || Ledirth
|-
|-
| ExtraPlanar Creature Bane Weapon || 2 || Raffle/Spinner || Ledirth
| scope="row" role="rowheader" | ExtraPlanar Creature Bane Weapon || 2 || Raffle/Spinner || Ledirth
|-
|-
| scope="row" role="rowheader" | Pure Coraesine Weapon || 1 || Auction || Glimger || One +30 pure [[coraesine]] weapon will be auctioned off. The winner will be able to choose the base of the weapon, though it must be bladed and not a katana or claidhmore. It will be permanently bound to the winner, and possess the Wind's Whisper, Ball Morph, Thorns of the Wind, tornado flares, Tempest ([[Call Wind]]), Quickening (2/day [[Haste]]), air flares and double strike flares. Attuning to them will be necessary for the stronger effects and to prevent them resisting or striking back at the wielder.
| Pure Coraesine Weapon || 1 || Auction || Glimger
|-
|-
| Soul Glove/Spirit Bow || 1 || Auction || TBD
| scope="row" role="rowheader" | Soul Glove/Spirit Bow || 1 || Auction || TBD || One composite spirit bow will be auctioned off. The description of the bow as well as the color of the bolts fired can be chosen by the winner.
|-
|-
| Permabless || 1 || Raffle || TBD
| scope="row" role="rowheader" | Permabless || 1 || Raffle || TBD || One weapon can be permanently blessed. This includes holy water flares.
|-
|-
| scope="row" role="rowheader" | AsG Change || 2 || Prime: 1 Raffle, 1 Spinner. Plat: 1 Raffle, 1 Auction || Sauli || The AsG of a set of [[armor]] can be changed, making it a different type of armor with the properties of the original item. Items with a starting AsG below 12 (cloth and leather) must remain below 12, and items with a starting AsG of 12 or more (chain and plate) must remain above 12. The item's weight will change proportionately (a max lightened item will become a max lightened item of the new AsG).
| AsG Change || 2 || Prime: 1 Raffle, 1 Spinner. Plat: 1 Raffle, 1 Auction || Sauli
|-
|-
| Chrism Holder Creation (fully unlocked with enhancive spell knowledge of [[303]] || 1 || TBD || TBD
| scope="row" role="rowheader" | Chrism Holder Creation (enhancive [[303]] knowledge) || 1 || TBD || TBD || A fully unlocked chrism holder will be avaialble that will also provide enhancive spell knowledge of [[Prayer of Protection]].
|-
|-
| scope="row" role="rowheader" | ClimateWear Creation (enhancive [[608]] knowledge) || 1 || Auction || Taeliryn || A fully unlocked climatewear cloak will be available that can conceal features and will also provide enhancive spell knowledge of [[Camouflage]].
| ClimateWear Creation (fully unlocked with feature concealer and enhancive spell knowledge of [[608]] || 1 || Auction || Taeliryn
|-
|-
| Gory Weapon (enhancive [[1617]] knowledge) || 1 || Raffle || Hkala
| scope="row" role="rowheader" | Gory Weapon (enhancive [[1617]] knowledge) || 1 || Raffle || Hkala || A weapon with gore scripts can be created to the winner's specifications. It will also provide enhancive spell knowledge of [[Zealot]]. It is possible that these scripts and enhancive knowledge could also be added to an existing item.
|-
| GambleKit Creation (fully unlocked, holds 50000 silvers weightlessly, with enhancive spell knowledge of [[1204]] || 1 || Raffle || TBD
|-
|-
| scope="row" role="rowheader" | GambleKit Creation (enhancive [[1204]] knowledge) || 1 || Raffle || TBD || A fully unlocked gambling kit will be available that can hold up to 50,000 silvers weightlessly and will also provide enhancive spell knowledge of [[Foresight]].
|}
|}


===Enchanting===
===Minor Services===

Up to 5 points of [[enchantment]] can be added to an existing weapon or armor, including items that have weighting, padding, or flares.

===Padding===

Up to 10 points of [[padding]] can be added to an existing item, to a maximum of 30 points of padding (expertly). Both damage and critical padding are available.

===Weighting===

Up to 10 points of [[weighting]] can be added to an existing melee weapon, to a maximum of 30 points of weighting (expertly). Both damage and critical weighting are available. The weapon may not have flares, warding defense or combat scripts.

===Resistance Adding===

===Sighting===

Up to 10 points of [[sighting]] can be added to an existing ranged weapon, to a maximum of 30 points of sighting (expertly).

===TD Adding===

Up to +10 [[target defense]] can be added to an existing item, to a maximum of +20 TD. The final total bonus (DS + TD) cannot exceed 50 points.

===Self-Charging Item Creation===

Self-charging magical items will be available, holding a variety of offensive and defensive buff spells.

====Offensive Buffs====

;7 times per day
:[[Spirit Strike]]
:[[Bravery]]
:[[Strength]]
:[[Haste]]
:[[Dragonclaw]]
:[[Mystic Focus]]

===Weight-Reducing Containers===

===ChronoFlares===

===Make-a-Returner===

===Blink Weapons===

===Splitting Weapons===

===Defensive Item Creation===

===Bane Weapons===

A [[bane]] script can be added to an existing item, allowing that item to have special flares or 8 points of weighting when attacking a certain type of enemy. Some of the winners will be able to pick a specific creature (including "bandit" and "Grimswarm") and receive flares or 12 points of weighting instead. In addition, an undead bane weapon will be able to strike undead enemies without requiring a blessing. Banes can generally be added to any weapon, even those with weighting, existing flares, or combat scripts.

===Pure Coraesine Weapon===

One +30 pure [[coraesine]] weapon will be auctioned off. The winner will be able to choose the base of the weapon, though it must be bladed and not a katana or claidhmore. It will be permanently bound to the winner, and have all the characteristics of any pure coraesine weapon.

===Soul Glove/Spirit Bow===

===Permabless===

One weapon can be permanently blessed. This includes holy water flares.

===AsG Changing===

The AsG of a set of [[armor]] can be changed, making it a different type of armor with the properties of the original item. Items with a starting AsG below 12 (cloth and leather) must remain below 12, and items with a starting AsG of 12 or more (chain and plate) must remain above 12. The item's weight will change proportionately (a max lightened item will become a max lightened item of the new AsG).

===Chrism Holder===

===ClimateWear===

===Gory Weapon===

A weapon with gore scripts can be created to the winner's specifications. It will also provide enhancive spell knowledge of [[Zealot]]. It is possible that these scripts and enhancive knowledge could also be added to an existing item.

===Gambling Kit===

==Minor Services==

In addition to the major services, there will be many minor services available without restriction.
In addition to the major services, there will be many minor services available without restriction.


* [[Acuity flare]]s - runestaves only; add or improve existing flares
===Custom Spell Preps===
* [[Animal Companion grooming]]
* [[Banshee flare]]s - shields only
* [[Black ora]] activation - [[Black ora]] weapons can be made into "pure" black ora weapons. These weapons must be unscripted and made of the correct material. Weapons +20 and below will also receive +5 to their enchant.
* [[Stalwart Resilience|Bubble Flares]] - added to existing weapons, armor and shields
* Common/Uncommon Flares (Armor and Shields)
* Common/Uncommon Flares (Weapons)
* Custom [[Loresong]]s - Loresongs can be added to an unscripted item.
* [[Custom Nightmare]]s
* Custom [[Perfume]]
* Custom [[Signature verb]]s
* Custom [[Sonic alteration]]s
* [[Custom spell prep]]s
* Custom [[Title]]s
* [[Custom logphrases]]
* [[Defender bonus]]es
* [[Ethereal string|Disarm Returner]]
* [[Enhancive]] Permanence
* [[Enhancive]] Recharging
* [[Enhancive]] Removal
* [[Enhancive]] Swapping - Swaps are allowed between any two items in the same category:
::Strength and Wisdom
::Constitution, Dexterity, Agility, Discipline
::Logic, Intuition, Influence
::Weapon skills (except [[TWC]]) and Spell Aiming
::Mana Controls
::Lores
* [[Enhancive]] Weapons
* [[Epic deepening]] - Items can be deepened to the maximum depth for their worn location.
* [[EzScript]] Package - Up to ten custom zests can be added to an unscripted item, to a maximum of ten zests.
* Feature Concealing Hoods (Not ClimateWear) - Feature concealing hoods can be added to an existing unscripted item, assuming that item could logically have a hood. The hood will generally need to appear in the short description of the item.
* [[Fusion]] Bows (3-slot)
* [[Greater Armor and Weapon Mood]]s Package
* [[Hidden bracer]]
* High End Enchanting Potions
* Impure [[Coraesine]] - Two impure [[coraesine]] weapons will be raffled or spun per run. These will be +30 weapons with the base chosen by the winner, though it must be bladed and not a katana or claidhmore (and the enchant will be reduced on a naginata). They will have the Wind's Whisper, Ball Morph, Thorns of the Wind, air flares and double strike flares. Attuning to them will be necessary for the stronger effects and to prevent them resisting or striking back at the wielder.
* [[Ironwright flare]]s
* [[Ithzir Armor]] Flares
* Magic item Recharging
* [[Mana flare]]s - runestaves only; add or improve existing flares
* Pocket Adding - Items that lack pockets will be able to have pockets added. The size of these pockets depends on the worn location, and they will not be able to be deepened further.
::Finger/wrist/neck/glove/belt/head/boots: 1 or 2 items of small size
::Belt-worn/over the front: 20 pounds for any number of items
::Shoulder-worn: 40 pounds for any number of items
::Cloak-worn/Backpack: 100 pounds for any number of items
* Removal Service - The following properties can be removed from gear: flares (including some scripted flares), padding, weighting, defender, TD enhancement, spikes, sanctification, resistances, and fluff scripts. Properties that are intrinsic to the item's material cannot be removed.
* [[Rotating flare]]s - added to existing weapons, armor and shields:
::Fire/Cold/Steam rotating flares
::Fire/Vibration/Acid rotating flares
::Lightning/Cold/Vacuum rotating flares
::Cold/Vibration/Unbalance rotating flares
* [[Rune tattoo]]s - Tattoos that can be invoked like a scroll a certain number of times per day will be available. Available Spells: [[Bravery]], [[Spell Shield]], [[Major Sanctuary]], [[Transference]], [[Phoen's Strength]], [[Self Control]], [[Benediction]], [[Cloak of Shadows]], [[Empathic Focus]], [[Zealot]], [[Arcane Barrier]]
* [[Shurley scripts]] - Zested gloves and handwraps will be available for purchase and unlocking. It will also be possible to add these zests to existing gloves and handwraps.
* [[Siegery|S Class Battle Minis]]
* Stock [[Signature verb]] Package
* Tempering Potions - One bromin, one aleteh and one grenshol potion will be raffled off.
* Uncommon Sorcerer [[Rune]] Teaching - Lord Vathon will teach uncommon demon summoning [[rune]]s with no restrictions on the type of demon (abyran'sa included). A rune, once learned, will be able to be taught to two others.
* Weightless Containers - Two weightless containers will be available per run, released at max capacity.
* [[White ora]] activation - [[White ora]] weapons can be made into tier 2 [[Iasha white ora weapons]]. These weapons must be unscripted and made of the correct material. Weapons +20 and below will also receive +5 to their enchant.
* ...And Much More!


During the week, miscellaneous services available may include GALD, feature alterations, tattoos, custom nightmares, sonic alterations, and script unlocking. Items available for sale off the shelf will include undead bane oils, acuity flaring runestaffs (up to tier 4), white ora and black ora weaponry, and unarmed combat gear.
===Custom Postname Titles===


===Custom Verbs===
===Service Pricing===
The pricing for Creature Banes, AsG changes, ChronoFlares, Make-a-Returner, Blink Weapons, and Splitting Weapons will work as follows:

:{| class="wikitable"
===Uncommon Runes===
|-

! scope="col" | Final Enchant
Lord Vathon will teach uncommon [[demon summoning]] runes with no restrictions on the type of demon (abyran'sa included). A rune, once learned, will be able to be taught to two others.
! scope="col" | Pricing

|-
===S-Class Siegery Miniatures===
| scope="row" | +0 || 15,000 silvers

|-
===Tempering Potions===
| scope="row" | +5 || 30,000 silvers

|-
One bromin, one aleteh and one grenshol potion will be raffled off.
| scope="row" | +10 || 60,000 silvers

|-
===Armor and Weapon Moods===
| scope="row" | +12 || 75,000 silvers

|-
===EZscripts===
| scope="row" | +15 || 120,000 silvers

|-
===Flare Adding===
| scope="row" | +20 || 240,000 silvers

|-
Flares can be added to existing weapons.
| scope="row" | +25 || 500,000 silvers

|-
;Available Flare Types
| scope="row" | +30 || 1,500,000 silvers
:Mana (runestaves only; add or improve existing flares)
|-
:Acuity (runestaves only; add or improve existing flares)
| scope="row" | +35 || 3,000,000 silvers
:Fire/Cold/Steam rotating flares
|-
:Fire/Vibration/Acid rotating flares
| scope="row" | +40 || 6,000,000 silvers
:Lightning/Cold/Vacuum rotating flares
|-
:Cold/Vibration/Unbalance rotating flares
| scope="row" | +45 || 12,000,000 silvers

|-
===Rune Tattoos===
| scope="row" | +50 || 24,000,000 silvers

|}
Tattoos that can be invoked like a scroll a certain number of times per day will be available.
For other major combat services, the price will be highly variable due to item properties. Some examples are:

:{| class="wikitable"
;Available Spells
|-
:[[Bravery]]
! scope="col" | Item
:[[Spell Shield]]
! scope="col" | Service
:[[Major Sanctuary]]
! scope="col" | Price
:[[Transference]]
|-
:[[Phoen's Strength]]
| scope="row" | 4x Brigandine || Plain to HCP || 500k
:[[Self Control]]
|-
:[[Benediction]]
| scope="row" | 7x Brigandine || Plain to HCP || 7.7m
:[[Cloak of Shadows]]
|-
:[[Empathic Focus]]
| scope="row" | 10x Brigandine || Plain to HCP || 60m
:[[Zealot]]
|-
:[[Arcane Barrier]]
| scope="row" |4 x Brigandine || HCP to MCP || 1m

|-
===Weightless Containers===
| scope="row" | 7x Brigandine || HCP to MCP || 12m

|-
===Feature-Concealing Hoods===
| scope="row" | 10x Brigandine || HCP to MCP || 90m

|-
Feature concealing hoods can be added to an existing unscripted item, assuming that item could logically have a hood. The hood will generally need to appear in the short description of the item.
| scope="row" | 4x Brigandine || MCP to ECP || 2.7m
|-
| scope="row" | 7x Brigandine || MCP to ECP || 27.3m
|-
| scope="row" | 9x Brigandine || MCP to ECP || 61m
|-
| scope="row" | 10x Brigandine || MCP to ECP || 211m<nowiki>*</nowiki>
|}
<nowiki>*</nowiki>Special approval would be required for this.


==Pricing==
===Resources===
* [http://gsguide.wikia.com/wiki/Return_to_Coraesine_Field GSGuide's Return to Coraesine Field's entry]


==See Also==
==Shops==
'''Shop listing is not recorded on Gswiki for this event.'''
* http://gsguide.wikia.com/wiki/Return_to_Coraesine_Field


[[Category:Pay Events]]
[[Category:Coraesine Field]]
[[Category:Events]]

Latest revision as of 10:37, 14 July 2026

The Return to Coraesine Field was a service-oriented pay event that took place over several sessions. Each run began at 9:00pm ET on the first day and ended at 3:00am ET (midnight PT) on the last day, with the majority of services taking place within the first three days. 100 tickets were sold for each run.

There was also be one free ticket per run available in the game by opening envelopes found in boxes. Starting May 1st, critter boxes had a chance to contain an envelope. When opened, the envelope contained one of:

  • A flier (worthless)
  • A voucher, good for discounts or special items if you attend the event
  • A free ticket to the event

Once opened, the rewards inside could be transferable to other characters on the same account, but not to other accounts.

Return to Coraesine Field runs four times for the following dates:

  • June 7 - 14, 2013
  • July 12 - 19, 2013 (Platinum)
  • August 2 - 9, 2013
  • September 6 - 13, 2013

For announcements and saved posts, see the saved posts 2013.

Information

Schedule

Date Time Event Location Description

Raffles

Date Time Raffle Location Description

Major Services

There will be 101 major services per run, allowing a guarantee of one major service per ticket (assuming attendance and participation). These will be available during the opening weekend. Once you have received a major service, you will no longer be eligible for further major services that run.

Service Quantity Release Method Merchant Description
+5 Enchant 10 TBD TBD Up to 5 points of enchantment can be added to an existing weapon or armor, including items that have weighting, padding, or flares.
+10 Padding 10 4 Raffle, 4 Auction, 2 Spinner TBD Up to 10 points of padding can be added to an existing item, to a maximum of 30 points of padding (expertly). Both damage and critical padding are available.
+10 Weighting 10 TBD TBD Up to 10 points of weighting can be added to an existing melee weapon, to a maximum of 30 points of weighting (expertly). Both damage and critical weighting are available. The weapon may not have flares, warding defense or combat scripts.
+30 Resistance 10 4 Raffle, 4 Auction, 2 Spinner TBD Up to 30% of resistance to any type or types of damage can be added to an existing armor or shield, to a maximum of 30% total resistances spread among no more than three damage types. Vulnerabilities can be removed on a point-for-point basis.
+10 Sighting 5 4 Raffle/Spinner, 1 Auction TBD Up to 10 points of sighting can be added to an existing ranged weapon, to a maximum of 30 points of sighting (expertly).
+10 TD 5 2 Raffle, 2 Auction, 1 Undecided TBD Up to +10 target defense can be added to an existing item, to a maximum of +20 TD. The final total bonus (DS + TD) cannot exceed 50 points.
Self Charging Item Creation (Defensive Buffs) 5 2 Raffle, 2 Auction, 1 Undecided Taeliryn Self-charging magical items will be available, holding a variety of offensive and defensive buff spells.
Self Charging Item Creation (Offensive Buffs) 5 2 Raffle, 2 Auction, 1 Undecided TBD Self-charging magical items will be available, holding a variety of offensive and defensive buff spells. Offensive buffs can be used 7 times per day. Options: Spirit Strike, Bravery, Strength, Haste, Dragonclaw, Mystic Focus
Weight Reducing containers 5 1 Auction, 4 Raffle/Spinner Glimger Containers can be modified to reduce the weight of items stored in them by 25%. This will work with most scripts but is not guaranteed to work with all.
ChronoFlares 1 Spinner Skryn Chronomage dagger scripting can be added to an existing dagger no greater than 6x in enchant. Weighting and flares are allowed. Chronomage daggers are returners that have a chance to flare for additional strikes.
Make-a-Returner 1 Raffle Rashiva An existing hand axe, war hammer, dagger, quoit, discus, or javelin can be made into a returning weapon. This script will work with most flares and weighting, but not other combat scripts.
Blink Weapons 3 Raffle TBD An existing unscripted melee weapon can be made into a blink weapon.
Splitting Weapons 5 Raffle TBD An existing melee weapon can be made into a locked splitting weapon, allowing it to split into two weapons of half the enchant. Weighting and flares are allowed, but not scripts. Locked splitting weapons can be unlocked, allowing them to split into two weapons of the original enchant.
Defensive Item Creation 2 1 Raffle, 1 Auction TBD An item can be made into a DB item. Ear, ears, socks, undergarment, hair, and pinworn items are not eligible.
Custom Creature Bane Weapon 5 Raffle/Spinner Ledirth A bane script can be added to an existing melee weapon, allowing that item to have special flares or 8 points of weighting when attacking a certain type of enemy. Some of the winners will be able to pick a specific creature (including "bandit" and "Grimswarm") and receive flares or 12 points of weighting instead. In addition, an undead bane weapon will be able to strike undead enemies without requiring a blessing. Banes can generally be added to any weapon, even those with weighting, existing flares, or combat scripts.
Troll Creature Bane Weapon 2 Raffle/Spinner Ledirth
Orc Creature Bane Weapon 2 Raffle/Spinner Ledirth
Giant Creature Bane Weapon 2 Raffle/Spinner Ledirth
ExtraPlanar Creature Bane Weapon 2 Raffle/Spinner Ledirth
Pure Coraesine Weapon 1 Auction Glimger One +30 pure coraesine weapon will be auctioned off. The winner will be able to choose the base of the weapon, though it must be bladed and not a katana or claidhmore. It will be permanently bound to the winner, and possess the Wind's Whisper, Ball Morph, Thorns of the Wind, tornado flares, Tempest (Call Wind), Quickening (2/day Haste), air flares and double strike flares. Attuning to them will be necessary for the stronger effects and to prevent them resisting or striking back at the wielder.
Soul Glove/Spirit Bow 1 Auction TBD One composite spirit bow will be auctioned off. The description of the bow as well as the color of the bolts fired can be chosen by the winner.
Permabless 1 Raffle TBD One weapon can be permanently blessed. This includes holy water flares.
AsG Change 2 Prime: 1 Raffle, 1 Spinner. Plat: 1 Raffle, 1 Auction Sauli The AsG of a set of armor can be changed, making it a different type of armor with the properties of the original item. Items with a starting AsG below 12 (cloth and leather) must remain below 12, and items with a starting AsG of 12 or more (chain and plate) must remain above 12. The item's weight will change proportionately (a max lightened item will become a max lightened item of the new AsG).
Chrism Holder Creation (enhancive 303 knowledge) 1 TBD TBD A fully unlocked chrism holder will be avaialble that will also provide enhancive spell knowledge of Prayer of Protection.
ClimateWear Creation (enhancive 608 knowledge) 1 Auction Taeliryn A fully unlocked climatewear cloak will be available that can conceal features and will also provide enhancive spell knowledge of Camouflage.
Gory Weapon (enhancive 1617 knowledge) 1 Raffle Hkala A weapon with gore scripts can be created to the winner's specifications. It will also provide enhancive spell knowledge of Zealot. It is possible that these scripts and enhancive knowledge could also be added to an existing item.
GambleKit Creation (enhancive 1204 knowledge) 1 Raffle TBD A fully unlocked gambling kit will be available that can hold up to 50,000 silvers weightlessly and will also provide enhancive spell knowledge of Foresight.

Minor Services

In addition to the major services, there will be many minor services available without restriction.

Strength and Wisdom
Constitution, Dexterity, Agility, Discipline
Logic, Intuition, Influence
Weapon skills (except TWC) and Spell Aiming
Mana Controls
Lores
  • Enhancive Weapons
  • Epic deepening - Items can be deepened to the maximum depth for their worn location.
  • EzScript Package - Up to ten custom zests can be added to an unscripted item, to a maximum of ten zests.
  • Feature Concealing Hoods (Not ClimateWear) - Feature concealing hoods can be added to an existing unscripted item, assuming that item could logically have a hood. The hood will generally need to appear in the short description of the item.
  • Fusion Bows (3-slot)
  • Greater Armor and Weapon Moods Package
  • Hidden bracer
  • High End Enchanting Potions
  • Impure Coraesine - Two impure coraesine weapons will be raffled or spun per run. These will be +30 weapons with the base chosen by the winner, though it must be bladed and not a katana or claidhmore (and the enchant will be reduced on a naginata). They will have the Wind's Whisper, Ball Morph, Thorns of the Wind, air flares and double strike flares. Attuning to them will be necessary for the stronger effects and to prevent them resisting or striking back at the wielder.
  • Ironwright flares
  • Ithzir Armor Flares
  • Magic item Recharging
  • Mana flares - runestaves only; add or improve existing flares
  • Pocket Adding - Items that lack pockets will be able to have pockets added. The size of these pockets depends on the worn location, and they will not be able to be deepened further.
Finger/wrist/neck/glove/belt/head/boots: 1 or 2 items of small size
Belt-worn/over the front: 20 pounds for any number of items
Shoulder-worn: 40 pounds for any number of items
Cloak-worn/Backpack: 100 pounds for any number of items
  • Removal Service - The following properties can be removed from gear: flares (including some scripted flares), padding, weighting, defender, TD enhancement, spikes, sanctification, resistances, and fluff scripts. Properties that are intrinsic to the item's material cannot be removed.
  • Rotating flares - added to existing weapons, armor and shields:
Fire/Cold/Steam rotating flares
Fire/Vibration/Acid rotating flares
Lightning/Cold/Vacuum rotating flares
Cold/Vibration/Unbalance rotating flares

During the week, miscellaneous services available may include GALD, feature alterations, tattoos, custom nightmares, sonic alterations, and script unlocking. Items available for sale off the shelf will include undead bane oils, acuity flaring runestaffs (up to tier 4), white ora and black ora weaponry, and unarmed combat gear.

Service Pricing

The pricing for Creature Banes, AsG changes, ChronoFlares, Make-a-Returner, Blink Weapons, and Splitting Weapons will work as follows:

Final Enchant Pricing
+0 15,000 silvers
+5 30,000 silvers
+10 60,000 silvers
+12 75,000 silvers
+15 120,000 silvers
+20 240,000 silvers
+25 500,000 silvers
+30 1,500,000 silvers
+35 3,000,000 silvers
+40 6,000,000 silvers
+45 12,000,000 silvers
+50 24,000,000 silvers

For other major combat services, the price will be highly variable due to item properties. Some examples are:

Item Service Price
4x Brigandine Plain to HCP 500k
7x Brigandine Plain to HCP 7.7m
10x Brigandine Plain to HCP 60m
4 x Brigandine HCP to MCP 1m
7x Brigandine HCP to MCP 12m
10x Brigandine HCP to MCP 90m
4x Brigandine MCP to ECP 2.7m
7x Brigandine MCP to ECP 27.3m
9x Brigandine MCP to ECP 61m
10x Brigandine MCP to ECP 211m*

*Special approval would be required for this.

Resources

Shops

Shop listing is not recorded on Gswiki for this event.