Lesser fetid corpse: Difference between revisions
(pull near-level template. doesn't make sense for Summoned creatures.) |
MOD-GSMOTTE (talk | contribs) m (Fixed code error + updated log to log2) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
| level = 33 |
| level = 33 |
||
| type = Biped |
| type = Biped |
||
| family = |
| family = Zombie |
||
| attacks = Bites, Claws |
| attacks = Bites, Claws |
||
| area = |
| area = Miasmal Forest |
||
| undead = Yes |
| undead = Yes |
||
| bcs = |
| bcs = |
||
Line 25: | Line 25: | ||
{{creature ability|[[Sorcerer Base]] |+114 [[Target defense|TD]]}} |
{{creature ability|[[Sorcerer Base]] |+114 [[Target defense|TD]]}} |
||
{{creature ability|[[Wizard Base]] | [[Target defense|TD]]}} |
{{creature ability|[[Wizard Base]] | [[Target defense|TD]]}} |
||
{{creature ability|[[Cleric Base]] | [[Target defense|TD]]}} |
{{creature ability|[[Cleric Base]] |109 [[Target defense|TD]]}} |
||
{{creature ability|[[Empath Base]] | [[Target defense|TD]]}} |
{{creature ability|[[Empath Base]] | [[Target defense|TD]]}} |
||
{{creature ability|[[Paladin Base]] | [[Target defense|TD]]}} |
{{creature ability|[[Paladin Base]] | [[Target defense|TD]]}} |
||
Line 35: | Line 35: | ||
{{creature ability|[[Minor Mental]] | [[Target defense|TD]]}} |
{{creature ability|[[Minor Mental]] | [[Target defense|TD]]}} |
||
| noability = |
| noability = |
||
}} |
|||
{{Creature treasure |
|||
| gems = ? |
|||
| coins = ? |
|||
| magic items = ? |
|||
| boxes = ? |
|||
| other = ? |
|||
| skin = ? |
|||
| nobox = |
|||
| noskinvalue = |
|||
}} |
}} |
||
{{Creature end}} |
{{Creature end}} |
||
Stumbling, staggering, cartwheeling wildly, the fetid corpse moves like a large marionette controlled by a drunken hand. Bits of flesh, sinew and disintegrating rags hang from its bony humanoid skeleton. The corpse hunts the living relentlessly, driven by an envy of the living world apparent in his hate-filled eyes. |
<pre{{log2|margin-right=26em}}>Stumbling, staggering, cartwheeling wildly, the fetid corpse moves like a large marionette controlled by a drunken hand. Bits of flesh, sinew and disintegrating rags hang from its bony humanoid skeleton. The corpse hunts the living relentlessly, driven by an envy of the living world apparent in his hate-filled eyes.</pre> |
||
==Hunting strategies== |
==Hunting strategies== |
||
{{addmetext}} |
{{addmetext}} |
||
==Other information== |
==Other information== |
||
[[Lesser fetid corpse]]s do not spawn like normal creatures |
[[Lesser fetid corpse]]s do not spawn like normal creatures - they are summoned by [[lesser moor wight]]s in muddy wetland terrain. Casual observation suggests wights preferentially summon corpses when there are already other creatures around, potentially surprising players and upsetting their combat plans. Upon being summoned, the [[lesser fetid corpse]] will attempt to drag a player down into the bog. |
||
On a minor failure, this could cause 3-5 seconds of roundtime: |
On a minor failure, this could cause 3-5 seconds of roundtime: |
||
<div {{log}}> |
|||
A lesser moor wight raises one decaying arm in a series of mystical gestures, chanting an almost inaudible stream of prayers. |
<pre{{log2|margin-right=26em}}>A lesser moor wight raises one decaying arm in a series of mystical gestures, chanting an almost inaudible stream of prayers. |
||
A lesser fetid corpse emerges from the stinking mire, moaning evilly! |
A lesser fetid corpse emerges from the stinking mire, moaning evilly! |
||
The fetid corpse claws at your legs, attempting to drag you into the bog! |
The fetid corpse claws at your legs, attempting to drag you into the bog! |
||
<br> |
|||
The corpse rips at your legs, but you manage to deflect the blows. You sink a little into the bog. |
The corpse rips at your legs, but you manage to deflect the blows. You sink a little into the bog. |
||
Roundtime: 5 sec. |
Roundtime: 5 sec.</pre> |
||
</div> |
|||
This more severe failure caused a 10 second roundtime and reduction in stance from defensive (100%) to forward (40%): |
This more severe failure caused a 10 second roundtime and reduction in stance from defensive (100%) to forward (40%): |
||
⚫ | |||
<div {{log}}> |
|||
A lesser fetid corpse emerges from the stinking mire, moaning evilly! |
|||
⚫ | |||
The fetid corpse claws at your legs, attempting to drag you into the bog! |
|||
The fetid corpse claws at your legs, attempting to drag you into the bog!<br> |
|||
⚫ | |||
<br> |
|||
⚫ | |||
⚫ | |||
⚫ | |||
</div> |
|||
Like their [[greater fetid corpse|greater brethren]], [[lesser fetid corpse]]s may retreat back into the bog when injured, apparently despawning themselves: |
Like their [[greater fetid corpse|greater brethren]], [[lesser fetid corpse]]s may retreat back into the bog when injured, apparently despawning themselves: |
||
⚫ | |||
<div {{log}}> |
|||
⚫ | |||
</div> |
|||
Because they do not spawn normally, the [[Adventurer's Guild]] never assigns bounties related to them, nor can they be hunted easily on purpose. |
Because they do not spawn normally, the [[Adventurer's Guild]] never assigns bounties related to them, nor can they be hunted easily on purpose. |
||
==References== |
|||
[[Category:Miasmal Forest creatures]] |
|||
* [https://en.wikipedia.org/wiki/Zombie Zombie on Wikipedia] |
Latest revision as of 20:00, 17 January 2021
| ||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||
|
Stumbling, staggering, cartwheeling wildly, the fetid corpse moves like a large marionette controlled by a drunken hand. Bits of flesh, sinew and disintegrating rags hang from its bony humanoid skeleton. The corpse hunts the living relentlessly, driven by an envy of the living world apparent in his hate-filled eyes.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Lesser fetid corpses do not spawn like normal creatures - they are summoned by lesser moor wights in muddy wetland terrain. Casual observation suggests wights preferentially summon corpses when there are already other creatures around, potentially surprising players and upsetting their combat plans. Upon being summoned, the lesser fetid corpse will attempt to drag a player down into the bog.
On a minor failure, this could cause 3-5 seconds of roundtime:
A lesser moor wight raises one decaying arm in a series of mystical gestures, chanting an almost inaudible stream of prayers. A lesser fetid corpse emerges from the stinking mire, moaning evilly! The fetid corpse claws at your legs, attempting to drag you into the bog! The corpse rips at your legs, but you manage to deflect the blows. You sink a little into the bog. Roundtime: 5 sec.
This more severe failure caused a 10 second roundtime and reduction in stance from defensive (100%) to forward (40%):
A lesser moor wight raises one decaying arm in a series of mystical gestures, chanting an almost inaudible stream of prayers. A lesser fetid corpse emerges from the stinking mire, moaning evilly! The fetid corpse claws at your legs, attempting to drag you into the bog! You sink into the bog as the corpse cackles with delight over your fate! Roundtime: 10 sec.
Like their greater brethren, lesser fetid corpses may retreat back into the bog when injured, apparently despawning themselves:
A lesser fetid corpse stiffens suddenly, then sinks swiftly into the mire.
Because they do not spawn normally, the Adventurer's Guild never assigns bounties related to them, nor can they be hunted easily on purpose.