Enormous rift crawler: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 103
| picture =
| level = 103<!-- This will also be used at the end of the page in the Near level creature template -->
| type = worm
| family = Worm <!-- Add creature to family page list, which will be linked on preview/save -->
| family = N/A
| type = Worm<!-- Creature body type -->
| attacks = N/A
| otherclass = Extraplanar <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[The Rift]]<br>
| undead = No
| otherclass2 = Living
| bcs = Yes
| otherclass3 = Magical
| area = The Rift<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 400
| hitpoints = 400
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 449
{{Creature ability|[[Bite (attack)|Bite]]|+439 [[Attack strength|AS]]}}
| PA2 = Charge (attack)
| maneuver =
| PAB = 447
{{Creature ability|Burrow|Special}}
| PA3 =
{{Creature ability|Tail slam}}
| nowarding =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| nobolt =
| BTA =

| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = Burrow <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = [[slash critical table|Slash]] damage<!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
| AB2 = Tail slam
| ABB = [[RT]] Knockdown
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| defense =
| asg = 12N
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee = 483
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+388 to +397 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 388 - 397
{{creature ability|[[Sorcerer Base]] |+420 to +429 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 420 - 429
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 442
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 406
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = Yes
| gems = ?
| magic items = Yes
| magic items = ?
| gems = Yes
| boxes = ?
| boxes = Yes
| other = Yes
| skin = a jagged rift crawler tooth
| skin = a jagged rift crawler tooth
| other = ?
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}


<pre{{log2|margin-right=26em}}>This creature's monstrous form has the appearance of liquid, distorted glass overlying a fog-swamped night. Its outer flesh is translucent and glossy, run through with thready veins of black and purple. Beneath, the creature seems to have a secondary skin of darkest grey. Not scaled, but segmented, the body within its vitreous shell undulates in a way only smoke can. It roils and shifts as though it were an insubstantial core within a confining barrier. Its maw is a gaping round of ring upon ring of jagged, obsidian-like teeth.</pre>
An '''enormous rift crawler''' can be found primarily on Plane 4 of the Rift, though they can burrow to an "adjacent" plane. This is a huge worm whose gaping maw pierces through planar dimensions within the Rift. It is able to swallow its victims whole by catching them unawares, sometimes emitting a telepathic blast to incapacitate them.

This creature's monstrous form has the appearance of liquid, distorted glass overlying a fog-swamped night. Its outer flesh is translucent and glossy, run through with thready veins of black and purple. Beneath, the creature seems to have a secondary skin of darkest grey. Not scaled, but segmented, the body within its vitreous shell undulates in a way only smoke can. It roils and shifts as though it were an insubstantial core within a confining barrier. Its maw is a gaping round of ring upon ring of jagged, obsidian-like teeth.


==Hunting strategies==
==Hunting strategies==
An enormous rift crawler burrowing when it will later erupt from the ground (sanctify to negate any potential damage):
An enormous rift crawler burrowing when it will later erupt from the ground (sanctify to negate any potential damage):
<pre{{log2|margin-right=350px}}>A high-pitched hum fills the air as an enormous rift crawler twists along the ground. As if in response, the earth beneath it ripples impossibly, like the face of a still pond in the wake of a thrown stone. The greyed interior of the crawler's body roils, and it flings itself backward only to dive into the ground, disappearing entirely.</pre>
<pre{{log2|margin-right=350px}}>A high-pitched hum fills the air as an enormous rift crawler twists along the ground. As if in response, the earth beneath it ripples impossibly, like the face of a still pond in the wake of a thrown stone. The greyed interior of the crawler's body roils, and it flings itself backward only to dive into the ground, disappearing entirely.</pre>

An enormous rift crawler indicating that it is currently stalking a player, upon whom it will soon erupt:
<pre{{log2|margin-right=350px}}>The ground seems to distort and shudder beneath your feet.</pre>


The rift crawler can perform its burrow maneuver upon spawning. The burrow maneuver causes [[Slash Critical Table|slash critical damage]], and getting [[slash protection]] from a warrior is extremely helpful in preventing death. Unlike a [[roa'ter]], a rift crawler's burrow may target more than one victim at once:
The rift crawler can perform its burrow maneuver upon spawning. The burrow maneuver causes [[Slash Critical Table|slash critical damage]], and getting [[slash protection]] from a warrior is extremely helpful in preventing death. Unlike a [[roa'ter]], a rift crawler's burrow may target more than one victim at once:
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==Other information==
==Other information==
An '''enormous rift crawler''' can be found primarily on Plane 4 of the Rift, though they can burrow to an "adjacent" plane. This is a huge worm whose gaping maw pierces through planar dimensions within the Rift. It is able to swallow its victims whole by catching them unawares, sometimes emitting a telepathic blast to incapacitate them.

Enormous rift crawlers are extraplanar beings.
Enormous rift crawlers are extraplanar beings.


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|levelp2 = 105
|levelp2 = 105
}}
}}

[[Category:The Rift creatures]]
[[Category:Extraplanar creatures]]

Latest revision as of 10:03, 18 January 2023

Enormous rift crawler
Level 103
Family Worm family creatures
Body Type Worm
Classification(s) Extraplanar
Living
Magical
Area(s) Found The Rift
BCS Yes
HP 400
Speed
Attack Attributes
Physical Attacks
Bite 449 AS
Charge (attack) 447 AS
Special Offensive Abilities
Burrow Slash damage
Tail slam RT Knockdown
Defense Attributes
Armor
Brigandine Armor (natural) ASG 12N
Defensive Strength (DS)
Melee 483
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 388 - 397
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 420 - 429
Wizard Base
Minor Elemental 442
Major Elemental
Minor Spiritual 406
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a jagged rift crawler tooth
Other Yes
This creature's monstrous form has the appearance of liquid, distorted glass overlying a fog-swamped night.  Its outer flesh is translucent and glossy, run through with thready veins of black and purple.  Beneath, the creature seems to have a secondary skin of darkest grey.  Not scaled, but segmented, the body within its vitreous shell undulates in a way only smoke can.  It roils and shifts as though it were an insubstantial core within a confining barrier.  Its maw is a gaping round of ring upon ring of jagged, obsidian-like teeth.

Hunting strategies

An enormous rift crawler burrowing when it will later erupt from the ground (sanctify to negate any potential damage):

A high-pitched hum fills the air as an enormous rift crawler twists along the ground.  As if in response, the earth beneath it ripples impossibly, like the face of a still pond in the wake of a thrown stone.  The greyed interior of the crawler's body roils, and it flings itself backward only to dive into the ground, disappearing entirely.

An enormous rift crawler indicating that it is currently stalking a player, upon whom it will soon erupt:

The ground seems to distort and shudder beneath your feet.

The rift crawler can perform its burrow maneuver upon spawning. The burrow maneuver causes slash critical damage, and getting slash protection from a warrior is extremely helpful in preventing death. Unlike a roa'ter, a rift crawler's burrow may target more than one victim at once:

The floor begins to shiver slightly, casting thin ripples across the landscape. As the protuberances increase in intensity, an enormous rift crawler launches to the surface from within! The crawler's massive maw lies agape, its glistening obsidian teeth gnashing at everything in their path!
Person seems to be caught completely off guard as he falls into the path of the crawler's deadly jaws!
 ... 120 points of damage!
 Incredible slash to Person's neck!
 Throat and vocal cords destroyed!
 Zero chance of survival.

 * Person drops dead at your feet!

A brief flash of teeth and shadow is all you are able to perceive before you are caught in the path of the crawler's deadly jaws!
 ... 125 points of damage!
 Powerful slash leaves you without a left leg!
 You are stunned for 12 rounds!
Your surroundings become a blur as you are sent careening awkwardly through the air! Finally, you come crashing painfully to the floor!
 ... 55 points of damage!
 Blow to your head removes your skull. That's got to hurt!

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.

An enormous rift crawler may also swallow an opponent whole, requiring the victim to ATTACK the creature's stomach with a dagger.

You feel a rumble come from beneath your feet.
The ground begins to shiver slightly, casting thin ripples across the landscape. As the protuberances increase in intensity, an enormous rift crawler launches to the surface from within! The crawler's massive maw lies agape, its glistening obsidian teeth gnashing at everything in their path!
A brief flash of teeth and shadow is all you are able to perceive before you are caught in the path of the crawler's deadly jaws!
 ... 80 points of damage!
 Awesome slash severs your left arm!
 A jagged stump is all that remains!
 You are stunned for 10 rounds!
You catch one last glimpse of your surroundings as darkness closes in on you...

[The Belly of the Beast]
The murky interior of the crawler's stomach is comprised of amorphous walls that have a nearly insubstatial texture, yet manage to restrict all but the most minor of movements. A pervasive cold bites at your extremities, while the minimal volume of air twists and shudders, churning violently all around you. You also see the crawler's stomach wall.
Obvious exits: none
!S>
The air shifts and is sucked violently away from around you!
 ... 15 points of damage!
 Chest swells, breaking ribs!
!S>
A sudden burst of cold flares from the walls surrounding you!
 ... 5 points of damage!
 Chilly blast to the head. Where is that cap Mom knitted for you!?
!S>
The air shifts and is sucked violently away from around you!
 ... 5 points of damage!
 Veins in arm stand out briefly!
!>get dagg
You remove a drake dagger from in your golden brown boots.
!>stab wall
You can't do that while being digested!
!>att wall
You strike at the stomach wall with your drake dagger managing to cut a small way into the crawler's stomach wall.
Roundtime: 6 sec.

When the enormous rift crawler goes to travel to a different plane, it does this:

In a pitch that might shatter glass, a sound emits from the crawler's open maw, and the air distorts and rips like a seam stretched too tight. The creature squirms its way toward the opening and disappears within the whirling anomaly. In one soundless motion, the rip reseals, changing the pressure of the surrounding air.

The rift crawler can also slams its tail onto the ground that may cause you to fall down. Such as this:

An enormous rift crawler lifts up the end of its huge tail and slams it into the ground, shaking everything violently!
You lose your footing and fall to the ground!

Rift crawlers have a sheer fear-like ability that is not limited by opponent's level.

An enormous rift crawler stares upward for a moment, seemingly focusing on a distant point. The area around its head begins to distort as an incredible high-frequency pulse ripples through the air, assailing your senses with a savage aural assault!
You quake uncontrollably, convulsing with terrified shivers!

This attack may also impart a lesser roundtime penalty, or make one run to the next room.

An enormous rift crawler stares upward for a moment, seemingly focusing on a distant point.  The area around its head begins to distort as an incredible high-frequency pulse ripples through the air, assailing your senses with a savage aural assault!
Your heart leaps into your throat in reaction to the tremendous sound!
Roundtime: 10 sec.
A fallen crusader trembles while cowering away from the crawler!
A fallen crusader bolts northeast!

Other information

An enormous rift crawler can be found primarily on Plane 4 of the Rift, though they can burrow to an "adjacent" plane. This is a huge worm whose gaping maw pierces through planar dimensions within the Rift. It is able to swallow its victims whole by catching them unawares, sometimes emitting a telepathic blast to incapacitate them.

Enormous rift crawlers are extraplanar beings.

References

Near-level creatures - edit
Level 101 Level 102


Level 103


Level 104 Level 105


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