Whiptail: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 4
| picture =
| level = 4<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Whiptail<!-- Add creature to family page list, which will be linked on preview/save -->
| family = whiptail
| type = Quadruped<!-- Creature body type -->
| attacks = Charges and Pincers.
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Vornavian Coast]]<br>
| undead = No
| otherclass2 =
| area = Vornavian Coast<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Charge<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 65
{{Creature ability|Pincer|65}}
| PA2 = Pincer
{{Creature ability|Charge|65}}
| PAB = 65

| PA3 =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+29 [[Defensive strength|DS]]}}
| Melee = 29
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |+26 [[Defensive strength|DS]]}}
| Bolt = 26
{{creature ability|[[Bard Base]] |+12 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |+12 [[Target defense|TD]]}}
| BarTD = 12
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = 12
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Major Elemental]] |+12 [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+12 [[Target defense|TD]]}}
| MjETD = 12
{{creature ability|[[Major Spiritual]] | <N/A> [[Target defense|TD]]}}
| MnETD = 12
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| gems = ?
| magic items =
| magic items = ?
| gems =
| boxes = ?
| boxes =
| other =
| skin = a whiptail stinger
| skin = a whiptail stinger
| other = ?
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 11:25, 15 November 2019

Whiptail
Level 4
Family Whiptail family creatures
Body Type Quadruped
Area(s) Found Vornavian Coast
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Charge 65 AS
Pincer 65 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 29
Ranged
Bolt 26
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 12
Cleric Base
Empath Base
Paladin Base
Ranger Base 12
Sorcerer Base
Wizard Base
Minor Elemental 12
Major Elemental 12
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a whiptail stinger
Other

This creature resembles nothing so much as a giant scorpion, easily capable of hunting prey as large as a man. Longer than a halfling is tall, its giant insectile body scuttles about on 8 swift legs, armed with two pincer claws over a foot long. It gazes at its prey with cold-gleaming faceted eyes, while its segmented tail, tipped with a deadly sting, arches over its body, ready to reach out with poisonous agony.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 2 Level 3 Level 4 Level 5 Level 6
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