Goblin: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
(Removed Upper Trollfang and Sea Caverns; added Wehnimer's Environs: Correcting for proper play.net designations) |
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| area = Old Mine Road<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Old Mine Road<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = |
| area2 = Wehnimer's Environs |
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| area3 = The Graveyard |
| area3 = The Graveyard |
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| area4 = |
| area4 = |
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| area5 = |
| area5 = |
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| area6 = |
| area6 = |
Revision as of 07:16, 27 November 2019
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Round-headed with a squat nose and a wide mouth, the goblin has greenish skin with a sickly yellow cast over all. Roughly as tall as a dwarf or halfling, the goblin moves with a nervous energy but rarely looks directly at you. A yeasty smell as of molding bread or of something left to rot in a dark damp place completes the goblin's aura of repulsivenss.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
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References
Near-level creatures - edit | ||||||||||
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