Bless (304): Difference between revisions
WINTERDAWN (talk | contribs) (Bless Item (304) is now called Bless (304) in game.) |
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== History == |
== History == |
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2019-04-29: Name changed from Bless to Bless and graveyard gate functionality added |
2019-04-29: Name changed from Bless Item to Bless and graveyard gate functionality added |
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== Resources == |
== Resources == |
Revision as of 19:18, 3 July 2019
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Bless is used to prepare weapons to fight the undead, which are immune to the attacks of normal weapons. Weapons with flares cannot be blessed, though many special scripts applied to weapons and armor (such as ensorcell) do not prevent a bless. Weapons with critical weighting or damage weighting may be blessed by a sufficiently skilled cleric with reduced efficiency. Any weapon assessed at heavy or higher weighting will require an extremely skilled cleric to bless, if it is possible at all. A cleric with 25 Cleric Base ranks can add holy water flares to a weapon. A cleric with 40 ranks can bless magic metal weapons (such as vultite) or enchanted weapons.
Blesses last for 20 + (3 × Cleric Base ranks) swings. Overtraining in the Cleric Base beyond the caster's level will continue to add to duration. Training in Spiritual Lore, Blessings will add one swing per rank. An item can be blessed for a maximum of 998 uses.
When casting from a magical item or scroll, every two skill ranks (for the appropriate activation method) count as 1 spell rank.
This spell also opens the gate to the Graveyard near Wehnimer's Landing.
Usage
- PREP 304 | CAST {target} or INCANT 304 to cast this spell. The target must have a blessable weapon in hand
Use with Consecrate (1604)
For weapons, the paladin spell, Consecrate, can increase the duration of Bless or Symbol of Blessing. Consecrate is cast at the weapon first, and then the blessing must be performed within 10 minutes, which is extended by a variable percentage (50% to 100%, based on the lore training of the Consecrate caster).
Removing a Bless
If desired, an active bless can be removed using Spirit Dispel (119), but not Elemental Dispel (417) or Mental Dispel (1218). Blesses must be removed prior to most other modifications of the weapon or armor, such as enchanting or eblading.
Lore Benefit
Training in Spiritual Lore, Blessings will add one swing per rank.
Messaging
A searing white light enfolds the WEAPON for a moment and then appears to become incorporated into it.
Alchemy Recipe
Some minor holy oil |
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History
2019-04-29: Name changed from Bless Item to Bless and graveyard gate functionality added