Skeletal giant: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
GS4-NAIKEN (talk | contribs) m (added picture from play.net) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = |
| picture = skeletal_giant.jpg |
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| level = 33<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 33<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Skeleton<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Skeleton<!-- Add creature to family page list, which will be linked on preview/save --> |
Revision as of 20:55, 30 August 2019
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Once haughtily roaming the land of the living, this fearsome giant now mindlessly and unceasingly moves from place to place. The skeletal giant glares straight ahead, eyes like smoldering coals contrasting with the bleached white bone of its thick skull. Although its flesh is mostly a memory, the strong, heavy bones are still intact, and an unseen force keeps them connected, driven toward the destruction of all things living.
Hunting strategies
Skeletal giants have an extraordinary ability to "sniff out" players in hiding, making it tricky to ambush them while hidden. However, their lack of armor makes it very easy to remove their legs and to land criticals.
Other information
Skeletal giants cannot be stunned.
References
Near-level creatures - edit |
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