Cave gnoll: Difference between revisions
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| family = Gnoll<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Gnoll<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Wehnimer's Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Wehnimer's Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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[[Category:Wehnimer's Environs creatures]] |
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[[Category:Living creatures]] |
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[[Category:Sunfist hated enemies]] |
[[Category:Sunfist hated enemies]] |
Revision as of 10:21, 19 March 2020
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Standing only three feet tall, the man-like gnoll watches your every move with piercing grey eyes. It mutters something in an oddly resonant voice that sounds like the ring of hammer on stone. There is little doubt that the stealthy gnoll can be a formidable opponent when need arises, or when it is hard pressed. A faint odor of fermented mushroom wine wafts from its drab and slightly musty clothing.
Hunting strategies
The creatures in the gnoll/gnome mine spawn very quickly with only 2-3 adventurers in the area.
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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