Cyclops: Difference between revisions
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==Hunting strategies== |
==Hunting strategies== |
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Cyclops are very slow, and though their [[AS]] is high, they swing very slowly. They are very susceptible to criticals and stuns, but they have a lot of [[HP|health point]]s (~350). So if one stance-dances effectively and stuns the cyclops, they are easy to knock down and kill. |
Cyclops are very slow, and though their [[Attack strength|AS]] is high, they swing very slowly. They are very susceptible to criticals and stuns, but they have a lot of [[HP|health point]]s (~350). So if one stance-dances effectively and stuns the cyclops, they are easy to knock down and kill. |
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==Other information== |
==Other information== |
Revision as of 10:43, 2 January 2015
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Towering twice the height of the tallest giantman, the cyclops myopically observes the surrounding terrain through its solitary eye. Aside from these features, the cyclops would appear as any other giantman and is often found wearing animal hides. Blessed with gargantuan strength, the cyclops can wield a 100 pound tree trunk with the same effort that an adventurer wields a dagger. The cyclops, however, is cursed with poor depth perception, limiting the effect of its attack. It is not a good practice to tease the cyclops by calling it 'One Eye.'[1]
Note: After a careful inspection you determine that a splintered tree trunk requires skill in Blunt Weapons to use effectively. It appears to be a modified cudgel.
Hunting strategies
Cyclops are very slow, and though their AS is high, they swing very slowly. They are very susceptible to criticals and stuns, but they have a lot of health points (~350). So if one stance-dances effectively and stuns the cyclops, they are easy to knock down and kill.
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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