Waern: Difference between revisions

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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Ranged]] |+248-+266 [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Bard Base]] |+165 [[Target defense|TD]]}}
{{creature ability|[[Bard Base]] |+165 [[Target defense|TD]]}}

Revision as of 09:31, 25 June 2010

Waern
Picture
Level 49
Family waern family creatures
Body Type Quadruped
Undead Yes
Areas Found Bonespear Tower
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Claw +276 to +290 AS
Maneuver Attacks
Grapple Damage, RT, Stun
Defense Attributes
Melee <N/A> DS
Ranged +248-+266 DS
Bolt <N/A> DS
Bard Base +165 TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +199 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin waern fur
Other ?

The waern is a vicious-looking embodiment of canine malice and tenacity. The waern's fiendish green eyes glow with insane appetite and her mangy pelt is so ragged, the rotting bones show through in spots. Long, malicious teeth curve out of the waern's rotting muzzle, and the tail that curves over the waern's back is hardly more than segments of bone interspersed with a few pieces of fuzzy, matted hair. Floating over the ground, her paws scarcely leaving a track, the waern dodges almost quicker than the eye can follow.[1]

Hunting strategies

Waerns attack and move rather quickly; they tick about once every round / 6 seconds, but sometimes may tick every 4 seconds). However, they are quickly cut down to size by an effective stun. Voln fu works very well against waerns, usually possessing MBs of no greater than 166.

Other information

Waerns have the ability to inflict disease and drain spirit upon a successful hit.

Waerns have a "grappling" creature maneuver that can cause damage, induce roundtime, and stun a player:

A waern lunges at you!
A waern grabs your hand in his mouth and shakes his head back and forth viciously!
   ... 20 points of damage!
   Shot pierces a wrist!
   You are stunned for 1 round!
Roundtime: 5 sec.

References

Near-level creatures - edit
Level 47 Level 48 Level 49 Level 50 Level 51

none

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