Water witch: Difference between revisions
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(converted to newer defense formatting) |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] |+16 [[Defensive strength|DS]]}} |
{{creature ability|[[Bolt]] |+16 [[Defensive strength|DS]]}} |
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{{creature ability|[[Bard Base]] | |
{{creature ability|[[Bard Base]] |+15 [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
Revision as of 09:10, 18 August 2009
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The water witch is never found far from its life-giving oceans. Although the water witch is humanoid in shape, it has well-defined piscatorial features including bright crimson, flaring gills and light green, scaly skin. A spiny, dull red sail stands erect on the top of its head, becoming an angry scarlet when danger approaches. The water witch prefers lonely, shallow bays where it can waylay an occasional single adventurer before returning quickly to the seas.[1]
Hunting strategies
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Other information
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References
Near-level creatures - edit | ||||||||||
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