Night mare: Difference between revisions
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| attacks = Charges, Magic and Stomps. |
| attacks = Charges, Magic and Stomps. |
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| area = [[Shadow Valley]]<br> |
| area = [[Shadow Valley]]<br> |
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| undead = Yes ( |
| undead = Yes (corporeal) |
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| bcs = <Not Known> |
| bcs = <Not Known> |
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| hitpoints = 400 |
| hitpoints = 400 |
Revision as of 11:01, 13 April 2016
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Eyes glowing green with the hatred of the dead, the night mare's stare bores right through you. A magnificently beautiful equine, the night mare seems to be bathed in a deep green glow that tosses roiling shadows across her coat. Upon closer inspection, shadows can be seen that roil and crawl across its coat much like the nightmares that keep many awake at night. It is said that gazing upon a nightmare for too long will induce waking nightmares that are difficult to shake off.
Hunting strategies
Keep a spell prepped to avoid being debuffed.
Other information
Beware the gas clouds from steeds in this hunting area.
Their skins (a silvery hoof) are widely sought by wizards who engage in Alchemy, as they are the most difficult to obtain ingredient in one recipe for thick silver potions.
References
Near-level creatures - edit | ||||||||||
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